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Awesome tanks 2

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Awesome Tanks 2 is a top-down tank war game where you blast enemy armor, smash everything for loot, and upgrade into a rolling nightmare on Kiz10. ๐Ÿ’ฅ๐Ÿ›ก๏ธ

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Rating:
full star 4.3 (26 votes)
Released:
01 Jan 2000
Last Updated:
29 Jan 2026
Technology:
HTML5
Platform:
Browser (desktop, mobile, tablet)
Awesome Tanks 2 has that classic โ€œjust one more missionโ€ energy, the kind that starts as a quick play and turns into you staring at an upgrade screen like itโ€™s a life decision. You roll in with a modest tank, a modest gun, and a very non-modest amount of enemies who clearly woke up and chose violence. The rules are simple: destroy enemy tanks, shoot objects you find along the way, scoop up prizes, earn money, and grow from โ€œtiny cannon with big dreamsโ€ into a fully upgraded metal menace.

The best part is how the game constantly bribes you to be curious. Every crate, barrel, fence, and random obstacle is basically a piรฑata with a grudge. Blow it up, see what falls out, repeat. The battlefield isnโ€™t just a road to the exit, itโ€™s a buffet of breakable stuff that can turn into your next upgrade. And once you realize that, you stop driving like youโ€™re in a hurry and start driving like youโ€™re on a treasure hunt with a cannon.

๐—ง๐—›๐—˜ ๐—™๐—œ๐—ฅ๐—ฆ๐—ง ๐— ๐—œ๐—ก๐—จ๐—ง๐—˜: โ€œ๐—ข๐—ž๐—”๐—ฌ, ๐—ง๐—›๐—œ๐—ฆ ๐—œ๐—ฆ ๐—™๐—œ๐—ก๐—˜โ€ ๐Ÿ˜Œ๐Ÿ’ฃ
At the beginning, Awesome Tanks 2 feels approachable. Your tank moves, you aim, you fire, enemies pop, and your brain goes: nice, I get it. Then the game quietly adds pressure. More enemy tanks. More angles. More moments where you turn a corner and see a cannon pointed at your face like itโ€™s been waiting for you personally. Thatโ€™s when the real rhythm begins: peek, shoot, reposition, donโ€™t get greedy, get greedy anyway, regret it, recover.

Itโ€™s a top-down shooter, but it doesnโ€™t feel like mindless spinning. The best runs are clean. You use walls as cover, you take shots from safe angles, you donโ€™t stand in the open like a movie hero who forgot bullets exist. And yes, you still get hit sometimes, because youโ€™ll get confident, youโ€™ll push forward, and the battlefield will remind you that confidence is a renewable resourceโ€ฆ and so is pain.

๐—ฆ๐—›๐—ข๐—ข๐—ง ๐—ง๐—›๐—˜ ๐—ง๐—›๐—œ๐—ก๐—š๐—ฆ ๐—ฌ๐—ข๐—จ ๐——๐—ข๐—กโ€™๐—ง โ€œ๐—ก๐—˜๐—˜๐——โ€ ๐ŸŽ๐Ÿงฑ
This game loves destructible distractions. Youโ€™re trying to complete the mission, but then you see a line of crates and your inner goblin wakes up. What if thereโ€™s money in there? What if thereโ€™s something useful? What if I become richer by being nosy? So you fire a few shots, boxes explode, coins drop, and suddenly youโ€™re doing side quests in your own head.

And itโ€™s not just greed, itโ€™s strategy. Shooting objects can pay for upgrades that make the next fight easier. So the battlefield becomes a loop: fight enemies to survive, break objects to grow stronger, grow stronger to fight faster, fight faster to break more stuff. Itโ€™s a simple economy, but itโ€™s surprisingly satisfying because itโ€™s immediate. You feel the benefit. You buy an upgrade and your tank instantly starts behaving like it had a glow-up.

๐—จ๐—ฃ๐—š๐—ฅ๐—”๐——๐—˜ ๐—›๐—จ๐—ก๐—š๐—˜๐—ฅ: ๐—ฌ๐—ข๐—จโ€™๐—Ÿ๐—Ÿ ๐—ก๐—˜๐—ฉ๐—˜๐—ฅ ๐—ฆ๐—”๐—ฌ โ€œ๐—˜๐—ก๐—ข๐—จ๐—š๐—›โ€ ๐Ÿ”ง๐Ÿš€
Upgrades are the heartbeat of Awesome Tanks 2. Damage, missiles, speed, aimโ€ฆ itโ€™s basically a menu of temptations. The game makes you feel how each improvement changes your confidence. More firepower means fewer โ€œoh noโ€ moments. Better speed means you can escape bad angles and reposition before you get shredded. Improved aim makes you feel precise, like youโ€™re not just spraying shots, youโ€™re deleting threats on purpose.

Whatโ€™s funny is how your priorities shift as you play. Early on you want raw damage because it feels like safety. Later you realize speed is a survival tool. Then you start craving missiles because you want to erase annoying enemies before they become a problem. Then you want better aim because missing a shot at the wrong moment feels like dropping your keys in front of a locked door while something chases you.

And the game encourages that evolving mindset. It doesnโ€™t lock you into one playstyle. You can build a tank that hits like a truck, or one that moves like a thief, or one that feels balanced enough to survive messy fights. Youโ€™ll try different paths, not because the game tells you to, but because your brain keeps whispering: what if I upgrade this first next time?

๐—˜๐—ก๐—˜๐— ๐—œ๐—˜๐—ฆ ๐—ง๐—›๐—”๐—ง ๐——๐—ข๐—กโ€™๐—ง ๐—ฃ๐—Ÿ๐—”๐—ฌ ๐—ก๐—œ๐—–๐—˜ ๐ŸŽฏ๐Ÿ˜ฌ
Enemy tanks in Awesome Tanks 2 have a way of making you respect angles. Youโ€™ll roll forward thinking youโ€™re dominant, and then you get tagged from the side and suddenly youโ€™re doing emergency driving lessons. The game pushes you to treat the map like a puzzle of sightlines. Where can you fire safely? Where can they hit you? Whereโ€™s the cover? Whereโ€™s the trap?

Thereโ€™s also that satisfying moment when you stop reacting and start predicting. You learn how enemy tanks behave, when they line up shots, how they pressure you, and how to break that pressure by repositioning. You stop charging into open areas and start doing little tactical moves. Quick peek shots. Hit and back off. Swing around a wall. Pop out from a new angle. Itโ€™s not a hardcore military sim, but it gives you that tiny taste of โ€œI outplayed you,โ€ and that feeling is addictive.

Then comes the chaos: multiple enemies at once, crossfire, projectiles coming in from directions you didnโ€™t check because you were busy being proud of your last kill. Thatโ€™s when the game turns into a clean panic. Youโ€™re aiming, moving, thinking, and trying not to tunnel vision. The battlefield gets loud, visually and mentally, and the best players are the ones who can stay calm inside the noise.

๐—Ÿ๐—ข๐—ข๐—ง ๐— ๐—”๐—ž๐—˜๐—ฆ ๐—ฌ๐—ข๐—จ ๐—•๐—ฅ๐—”๐—ฉ๐—˜ (๐—”๐—ก๐—— ๐—ง๐—›๐—”๐—งโ€™๐—ฆ ๐——๐—”๐—ก๐—š๐—˜๐—ฅ๐—ข๐—จ๐—ฆ) ๐Ÿช™๐Ÿ˜ˆ
Thereโ€™s a little trap the game sets for you: success makes you greedy. When youโ€™re doing well, you start chasing extra loot. You start breaking one more crate, then another, then you drift into a riskier area because you saw something shiny. And sometimes it pays off. Other times you get punished immediately, because the enemies donโ€™t care that you were โ€œjust collecting.โ€

This is where Awesome Tanks 2 gets its personality. Itโ€™s not just about shooting. Itโ€™s about decision-making under temptation. Finish the mission clean, or stay longer for money. Take the safe route, or cut through the dangerous side for better rewards. Push forward, or farm a bit first to buy the upgrade that will make the next section easier. You keep making these choices, and the game keeps giving you feedback, sometimes gently, sometimes with a cannon to the face.

And yes, you will have moments where you survive by pure stubbornness. Youโ€™ll be low on health, surrounded, and youโ€™ll pull off a scrappy escape that feels like a movie scene. Your tank limps away, you grab just enough money, you buy an upgrade, and suddenly youโ€™re back in control. That turnaround is pure arcade joy.

๐— ๐—œ๐—ฆ๐—ฆ๐—œ๐—ข๐—ก ๐—˜๐—ก๐—˜๐—ฅ๐—š๐—ฌ: ๐—ฆ๐—›๐—ข๐—ฅ๐—ง, ๐—ฆ๐—›๐—”๐—ฅ๐—ฃ, ๐—”๐——๐——๐—œ๐—–๐—ง๐—œ๐—ฉ๐—˜ ๐Ÿงญ๐Ÿ’ฅ
The mission structure is what keeps it replayable on Kiz10. You get clear goals, fast action, quick restarts, and constant improvement. You can fail and immediately try again with a better plan. You can win and still want to replay because you know you couldโ€™ve done it cleaner, faster, richer. Itโ€™s that perfect loop where progress feels earned, not handed to you.

And the game never forgets what you came for: tank combat that feels crunchy and satisfying, paired with upgrades that make you feel smarter and stronger. If you like top-down shooters, tank games, upgrade-heavy action, and the simple pleasure of turning a battlefield into scrap metal while your wallet grows, Awesome Tanks 2 is exactly the kind of chaos you can sink into.

Roll out, blow up everything that looks like it might hide money, upgrade like a maniac, and remember the golden rule: if the map looks quiet, itโ€™s probably lying to you. ๐Ÿ’ฃ๐Ÿ›ก๏ธ๐Ÿ˜…

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FAQ : Awesome tanks 2

What is Awesome Tanks 2?
Awesome Tanks 2 is a top-down tank shooter where you destroy enemy tanks, blast objects for loot, earn money, and upgrade weapons, missiles, speed, and aim.
How do you get money and valuable prizes?
You earn cash by defeating enemy tanks and by shooting destructible objects on the map. Breaking extra crates and barriers often increases your upgrade budget.
What upgrades should I buy first?
Early on, damage and speed usually help the most: damage clears threats faster, speed lets you dodge crossfire and reposition behind cover when fights get messy.
Why do I keep getting hit even when I shoot well?
Most hits come from bad angles. Use walls and obstacles as cover, avoid open spaces, and reposition often so enemies canโ€™t line up easy shots.
How do missiles change the gameplay?
Missiles let you delete dangerous targets faster and reduce the time you spend exposed. Theyโ€™re especially useful when multiple enemy tanks pressure you at once.
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