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Awesome tanks 2

4.3 / 5 26
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Awesome Tanks 2 is a top-down tank war game where you blast enemy armor, smash everything for loot, and upgrade into a rolling nightmare on Kiz10. 💥🛡️

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Play : Awesome tanks 2 🕹️ Game on Kiz10

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Rating:
full star 4.3 (26 votes)
Released:
01 Jan 2000
Last Updated:
29 Jan 2026
Technology:
HTML5
Platform:
Browser (desktop, mobile, tablet)
Awesome Tanks 2 has that classic “just one more mission” energy, the kind that starts as a quick play and turns into you staring at an upgrade screen like it’s a life decision. You roll in with a modest tank, a modest gun, and a very non-modest amount of enemies who clearly woke up and chose violence. The rules are simple: destroy enemy tanks, shoot objects you find along the way, scoop up prizes, earn money, and grow from “tiny cannon with big dreams” into a fully upgraded metal menace.

The best part is how the game constantly bribes you to be curious. Every crate, barrel, fence, and random obstacle is basically a piñata with a grudge. Blow it up, see what falls out, repeat. The battlefield isn’t just a road to the exit, it’s a buffet of breakable stuff that can turn into your next upgrade. And once you realize that, you stop driving like you’re in a hurry and start driving like you’re on a treasure hunt with a cannon.

𝗧𝗛𝗘 𝗙𝗜𝗥𝗦𝗧 𝗠𝗜𝗡𝗨𝗧𝗘: “𝗢𝗞𝗔𝗬, 𝗧𝗛𝗜𝗦 𝗜𝗦 𝗙𝗜𝗡𝗘” 😌💣
At the beginning, Awesome Tanks 2 feels approachable. Your tank moves, you aim, you fire, enemies pop, and your brain goes: nice, I get it. Then the game quietly adds pressure. More enemy tanks. More angles. More moments where you turn a corner and see a cannon pointed at your face like it’s been waiting for you personally. That’s when the real rhythm begins: peek, shoot, reposition, don’t get greedy, get greedy anyway, regret it, recover.

It’s a top-down shooter, but it doesn’t feel like mindless spinning. The best runs are clean. You use walls as cover, you take shots from safe angles, you don’t stand in the open like a movie hero who forgot bullets exist. And yes, you still get hit sometimes, because you’ll get confident, you’ll push forward, and the battlefield will remind you that confidence is a renewable resource… and so is pain.

𝗦𝗛𝗢𝗢𝗧 𝗧𝗛𝗘 𝗧𝗛𝗜𝗡𝗚𝗦 𝗬𝗢𝗨 𝗗𝗢𝗡’𝗧 “𝗡𝗘𝗘𝗗” 🎁🧱
This game loves destructible distractions. You’re trying to complete the mission, but then you see a line of crates and your inner goblin wakes up. What if there’s money in there? What if there’s something useful? What if I become richer by being nosy? So you fire a few shots, boxes explode, coins drop, and suddenly you’re doing side quests in your own head.

And it’s not just greed, it’s strategy. Shooting objects can pay for upgrades that make the next fight easier. So the battlefield becomes a loop: fight enemies to survive, break objects to grow stronger, grow stronger to fight faster, fight faster to break more stuff. It’s a simple economy, but it’s surprisingly satisfying because it’s immediate. You feel the benefit. You buy an upgrade and your tank instantly starts behaving like it had a glow-up.

𝗨𝗣𝗚𝗥𝗔𝗗𝗘 𝗛𝗨𝗡𝗚𝗘𝗥: 𝗬𝗢𝗨’𝗟𝗟 𝗡𝗘𝗩𝗘𝗥 𝗦𝗔𝗬 “𝗘𝗡𝗢𝗨𝗚𝗛” 🔧🚀
Upgrades are the heartbeat of Awesome Tanks 2. Damage, missiles, speed, aim… it’s basically a menu of temptations. The game makes you feel how each improvement changes your confidence. More firepower means fewer “oh no” moments. Better speed means you can escape bad angles and reposition before you get shredded. Improved aim makes you feel precise, like you’re not just spraying shots, you’re deleting threats on purpose.

What’s funny is how your priorities shift as you play. Early on you want raw damage because it feels like safety. Later you realize speed is a survival tool. Then you start craving missiles because you want to erase annoying enemies before they become a problem. Then you want better aim because missing a shot at the wrong moment feels like dropping your keys in front of a locked door while something chases you.

And the game encourages that evolving mindset. It doesn’t lock you into one playstyle. You can build a tank that hits like a truck, or one that moves like a thief, or one that feels balanced enough to survive messy fights. You’ll try different paths, not because the game tells you to, but because your brain keeps whispering: what if I upgrade this first next time?

𝗘𝗡𝗘𝗠𝗜𝗘𝗦 𝗧𝗛𝗔𝗧 𝗗𝗢𝗡’𝗧 𝗣𝗟𝗔𝗬 𝗡𝗜𝗖𝗘 🎯😬
Enemy tanks in Awesome Tanks 2 have a way of making you respect angles. You’ll roll forward thinking you’re dominant, and then you get tagged from the side and suddenly you’re doing emergency driving lessons. The game pushes you to treat the map like a puzzle of sightlines. Where can you fire safely? Where can they hit you? Where’s the cover? Where’s the trap?

There’s also that satisfying moment when you stop reacting and start predicting. You learn how enemy tanks behave, when they line up shots, how they pressure you, and how to break that pressure by repositioning. You stop charging into open areas and start doing little tactical moves. Quick peek shots. Hit and back off. Swing around a wall. Pop out from a new angle. It’s not a hardcore military sim, but it gives you that tiny taste of “I outplayed you,” and that feeling is addictive.

Then comes the chaos: multiple enemies at once, crossfire, projectiles coming in from directions you didn’t check because you were busy being proud of your last kill. That’s when the game turns into a clean panic. You’re aiming, moving, thinking, and trying not to tunnel vision. The battlefield gets loud, visually and mentally, and the best players are the ones who can stay calm inside the noise.

𝗟𝗢𝗢𝗧 𝗠𝗔𝗞𝗘𝗦 𝗬𝗢𝗨 𝗕𝗥𝗔𝗩𝗘 (𝗔𝗡𝗗 𝗧𝗛𝗔𝗧’𝗦 𝗗𝗔𝗡𝗚𝗘𝗥𝗢𝗨𝗦) 🪙😈
There’s a little trap the game sets for you: success makes you greedy. When you’re doing well, you start chasing extra loot. You start breaking one more crate, then another, then you drift into a riskier area because you saw something shiny. And sometimes it pays off. Other times you get punished immediately, because the enemies don’t care that you were “just collecting.”

This is where Awesome Tanks 2 gets its personality. It’s not just about shooting. It’s about decision-making under temptation. Finish the mission clean, or stay longer for money. Take the safe route, or cut through the dangerous side for better rewards. Push forward, or farm a bit first to buy the upgrade that will make the next section easier. You keep making these choices, and the game keeps giving you feedback, sometimes gently, sometimes with a cannon to the face.

And yes, you will have moments where you survive by pure stubbornness. You’ll be low on health, surrounded, and you’ll pull off a scrappy escape that feels like a movie scene. Your tank limps away, you grab just enough money, you buy an upgrade, and suddenly you’re back in control. That turnaround is pure arcade joy.

𝗠𝗜𝗦𝗦𝗜𝗢𝗡 𝗘𝗡𝗘𝗥𝗚𝗬: 𝗦𝗛𝗢𝗥𝗧, 𝗦𝗛𝗔𝗥𝗣, 𝗔𝗗𝗗𝗜𝗖𝗧𝗜𝗩𝗘 🧭💥
The mission structure is what keeps it replayable on Kiz10. You get clear goals, fast action, quick restarts, and constant improvement. You can fail and immediately try again with a better plan. You can win and still want to replay because you know you could’ve done it cleaner, faster, richer. It’s that perfect loop where progress feels earned, not handed to you.

And the game never forgets what you came for: tank combat that feels crunchy and satisfying, paired with upgrades that make you feel smarter and stronger. If you like top-down shooters, tank games, upgrade-heavy action, and the simple pleasure of turning a battlefield into scrap metal while your wallet grows, Awesome Tanks 2 is exactly the kind of chaos you can sink into.

Roll out, blow up everything that looks like it might hide money, upgrade like a maniac, and remember the golden rule: if the map looks quiet, it’s probably lying to you. 💣🛡️😅

Gameplay : Awesome tanks 2

FAQ : Awesome tanks 2

What is Awesome Tanks 2?
Awesome Tanks 2 is a top-down tank shooter where you destroy enemy tanks, blast objects for loot, earn money, and upgrade weapons, missiles, speed, and aim.
How do you get money and valuable prizes?
You earn cash by defeating enemy tanks and by shooting destructible objects on the map. Breaking extra crates and barriers often increases your upgrade budget.
What upgrades should I buy first?
Early on, damage and speed usually help the most: damage clears threats faster, speed lets you dodge crossfire and reposition behind cover when fights get messy.
Why do I keep getting hit even when I shoot well?
Most hits come from bad angles. Use walls and obstacles as cover, avoid open spaces, and reposition often so enemies can’t line up easy shots.
How do missiles change the gameplay?
Missiles let you delete dangerous targets faster and reduce the time you spend exposed. They’re especially useful when multiple enemy tanks pressure you at once.
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