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Survive a late shift alone in a small grocery store, hide between aisles and outsmart what stalks the dark in Stocked, a PS1-style stealth horror on Kiz10. 🛒😨

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Play : Stocked 🕹️ Game on Kiz10

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Rating:
9.00 (150 votes)
Released:
27 Jan 2026
Last Updated:
27 Jan 2026
Technology:
HTML5
Platform:
Browser (desktop, mobile, tablet)
Stocked throws you into the kind of night shift everyone secretly fears: a silent store, a pushy boss, a missing coworker and something moving where no one should be 🛒. You play as Mia, the new employee stuck working late in a small supermarket, trying to finish basic tasks while the building slowly stops feeling safe. At first it’s just another closing shift. After a few minutes, you start checking over your shoulder even when nothing is there.

The whole game is played from a first-person view, so you see everything through Mia’s eyes. That alone makes every sound and shadow feel closer than you’d like 👀. Fluorescent lights hum above you, the aisles stretch out in straight, narrow lines and the security mirrors at the end seem to watch you back. The visuals have a retro PS1-style look: chunky models, low-resolution textures and slightly warped edges that make the store feel like a bad VHS tape someone recorded too late at night. It’s not pretty in a modern way, but that’s exactly why it works.

Your shift starts normally enough. Mr. Spencer, your boss, basically dumps extra work on you and leaves you alone with a list of things to restock. Jake, the coworker who was supposed to help, never shows up. His mother appears briefly, upset and out of place, and then you’re left with shelves, boxes and a growing sense that something is wrong. The game doesn’t bombard you with long cutscenes or huge explanations. Instead, it lets the situation bother you slowly: a strange noise in the distance, a doorbell ring with nobody at the door, a flicker in the lights that lasts one second too long 🔦.

Most of your time is spent doing tasks that would be completely boring in any other context. You walk the aisles, carry boxes, place items on shelves and wander back to the storeroom to pick up more stock. In Stocked, those simple movements are exactly what make you nervous. When you crouch to check a lower shelf, your view tilts and the rest of the store disappears from sight. When you stand up, you’re never sure if the aisle will look exactly the same as before. Every routine action forces you to turn your back on the dark for at least a moment.

Stealth is at the center of the horror. There is something in the store that doesn’t belong there, and you are not stronger than it. You don’t have weapons. You don’t have a panic button or an army of security guards on speed dial. Your best tools are silence, darkness and your own ability to stay calm when you want to sprint for the exit 😰. You move carefully, listen for the smallest hint of footsteps or rustling shelves, and use the aisles, corners and scattered light to keep yourself hidden.

Light and shadow become a mini game inside the game. Some areas are brightly lit, exposing you clearly but also letting you see what’s ahead. Others are dim, leaving big pockets of darkness where you might hide—or where something else might already be standing 🕯️. You start to memorize safe spots: the space behind an endcap, the gap beside a cooler, the blind angle near the stockroom door. When you hear a noise you don’t like, you instinctively glide toward those places, hoping Mia’s breathing isn’t loud enough to give you away.

Sound design does a lot of the heavy lifting. The quiet hum of refrigerators, the distant buzz of lights and the gentle squeak of your own shoes on the floor are always there in the background. On top of that, Stocked adds sharp, sudden noises just when you start to feel comfortable: a box falling somewhere you’re not looking, a door chime when you know the store is locked, a creak behind an aisle you just checked 👂. It’s the kind of audio that makes you pause for a second and ask yourself, “Was that the game or something in my house?”

As the night goes on, the store’s layout becomes both familiar and threatening. You learn where each aisle leads, which corners feel safe and which spots give you a good view of the floor without exposing your position. At the same time, the routine of walking the same paths again and again starts to feel like a trap. You catch yourself dreading specific routes because they force you through long, straight lines with nowhere to hide. Those quiet walks from the stockroom to the drinks aisle turn into little tests of courage 👣.

Mia herself feels like an ordinary person trying to survive a situation that got weird way too fast. She isn’t a trained soldier or a horror movie hero. She’s just an employee who wanted to finish her shift and go home. That normality makes each scare land a bit harder. When something moves in the corner of your eye or the lights cut out for a moment, you don’t think, “my character can handle this.” You think, “I would absolutely quit this job tomorrow.” The game doesn’t need long monologues to sell it; her fragile position says enough.

Stocked is designed to be finished in a single sitting, which suits its style perfectly. There’s no need to grind, no long upgrade trees or complicated systems to remember. You play, you explore, you hide, you make mistakes and you try to reach the end in one intense run. That short length lets the atmosphere stay tight. The game never really relaxes. Even the quieter parts feel like the kind of calm where you know something is waiting just outside of view, ready to crash through the silence without warning 😨.

The horror itself can be pretty strong. Expect flashing lights, sudden loud jumps, unsettling figures and moments where the camera view turns hostile instead of helpful. There are scenes that lean into blood and disturbing imagery, so this is not a gentle spooky story for everyone. If you enjoy the feeling of your heart speeding up when the soundtrack spikes and the screen fills with something you really didn’t want to see, Stocked tries hard to deliver that. Headphones make everything worse—in a good way 🎧.

What makes Stocked stand out is how grounded it feels. A grocery store is a very ordinary place. You’ve probably walked through one at night, maybe even during closing hours, with half the lights off and the aisles half empty. The game takes that everyday setting and slowly twists it until each shelf and freezer door feels suspicious. It doesn’t need a giant monster on the cover to scare you. It just needs a bell that rings when nobody walks in, a dark aisle that stays quiet a little too long, and the thought that maybe Mia isn’t alone in FoodMart after all.

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FAQ : Stocked

1. What kind of game is Stocked?
Stocked is a first-person stealth horror game on Kiz10 where you play as Mia, a late-shift employee in a small grocery store. You explore dark aisles, complete closing tasks and try to survive something stalking the shelves.
2. How do you play Stocked on Kiz10?
Open Stocked on Kiz10.com in your browser, use the keyboard or mouse to move, look around and interact with shelves, doors and objects. You must restock items, investigate strange events and use stealth to avoid danger while you search for a way through the night.
3. How long does a typical session of Stocked last?
Stocked is designed as a short horror experience you can finish in a single sitting. A focused run usually takes under an hour, depending on how carefully you explore, how often you hide and how many times jump scares make you freeze or backtrack.
4. What are the main mechanics in Stocked?
The core mechanics are exploration, light stealth and simple “late shift” tasks. You walk the store, restock shelves, listen for audio cues, use light and shadow to stay hidden and adjust your path to avoid whatever is moving between the aisles instead of fighting it.
5. Is Stocked suitable for all players?
No. Stocked includes strong horror elements like blood, disturbing imagery, flickering lights, loud jump scares and a tense atmosphere. It is best for players who are comfortable with intense horror games and do not mind unsettling content or sudden frights.
6. What similar first-person horror games can I play on Kiz10?
If you like Stocked and want more first-person horror experiences on Kiz10, try these games:
Granny Original
Poppy Playtime
Evil Nun Schools Out
Momo Horror Story
Horror Hotel: Scary Room
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