𫧠Petri dish, panic, possibility
You spawn as a shy little dot, equal parts ambition and surface tension. The arena hums, candy-bright pellets scatter like confetti after a science fair, and giant blobs drift by with the patience of whales that have seen some things. Agartime is that classic .io rush: eat to grow, dodge to live, split to strike, merge to gloat. Simple rules, savage nuance. Five seconds in, your circle doubles, your confidence triples, and a bigger predator slides into frame like a reminder that nature grades on a curve.
âď¸ The physics of hunger (and why small is spicy)
Small cells accelerate like gossip. You pivot, thread gaps, and slurp pellets in zigzags that feel like scribbling with purpose. Big cells own space but pay a tax in turn speed and sprint potential. Growth is a bargain: every mouthful buys mass and sells maneuverability. The sweet spot lives between swagger and steeringâbig enough to bully, light enough to bail. Learn to feather your movement, skim pellet lines, and avoid drift that turns a good chase into a funeral procession.
đŻ Split: the bravest verb in the room
Tap to split and your mass hurdles forward, a hungry comet with your name on it. Land the chomp and you become two; miss and you become delicious. Splitting isnât a panic button, itâs punctuationâuse it to finish a chase, leapfrog a corner, or snipe a rival just before they tuck behind a wall. Double-split is a confession that you believe in geometry and fate. And remember the merge timer: after the drama, youâll drift as siblings for a while. Guard each other. Or donât. Siblings are complicated.
𧲠Micro-tech that turns chaos into choreography
Edge-grazing lets you shave corners without losing pellet intake; draw arcs, not right angles. Stutter-split with tiny taps to herd a target toward your main body instead of away from it. Kiss-merge by drifting parallel with a wall right as your timer ends; the instant recombine gives you a surprise speed bump and a scary hitbox. Fake a splitâtiny wobble, pointy approachâthen veer to farm pellets while your rival flinches. Itâs not rude; itâs survival with flair.
đŞď¸ Hazards, helpers, and the green truth
Viruses are spiky green umbrellas of chaos. Small players use them as safe umbrellas; large players treat them like unflattering memories. Overfeed a virus and it spits clonesâspectacular for popping a tyrant, catastrophic if youâre the tyrant. Speed pads give brief sprints; treat them like crosswalks with opinions. Wind lanes in some maps add a subtle shove; angle your path and youâll surf them for free distance. Use everything. The arena is a toolbox disguised as scenery.
đşď¸ Biomes with personality disorders (in a good way)
Classic Plate is open, honest, and ruthlessâpure skill with clean sightlines. Neon Rings places concentric lanes that bend drift and reward racers. Honeycomb Grid carves tunnels for ambushes; youâll master peek-a-boo splitting or become someone elseâs highlight. Foggy Petri softens visionâperfect for stealthy growth and jump-scares from quiet professionals. Each layout spikes a different talent: tracking, timing, map sense, restraint.
đ§ The mind games menu
Baiting is an art. Nudge toward a virus like you donât see it, then side-step as the larger predator commits. Park a smaller satellite in a corridor to look edible while your main body holds the corner with shark-like patience. Offer a mini-merge to a stranger, then actually follow through; allies of convenience write the funniest endings and the most treacherous middles. Read names, read movement, read the little hesitations that say âthis player learned splitting yesterday.â Information is edible too.
đ¤ Solos, squads, and the etiquette of betrayal
Solo is a diary of decisionsâno excuses, only arcs and consequences. Duos and Squads teach spacing, ping-like pings, and the noble art of the sacrifice split. Feed a teammate to prime a strike, then sweep back to scoop them up before a third party does. Communicate with motion: two quick circles means âmerge,â a long line means âkite left,â a jitter means âbad idea but funny.â Betrayals happen. Laugh, respawn, file the memory for later.
đ¨ Skins, trails, and swagger that does nothing (and everything)
Cosmetics donât change stats, but style is a performance enhancer for the soul. Neon ringlets, chalk outlines, gummy glowsâpick a look that makes your dodges feel like dance. Seasonal skins arrive with event rules: autumn leaves that swirl when you split, sci-fi grids that hum at top speed. Your mass counter can pulse with the beat or stay monk-quiet. None of it wins games; all of it wins screenshots.
đľ Sound you can steer by
Pellet pops tick like a metronome for efficient farming. Merge bing is your favorite chord; learn its timing by ear so your rejoin ambush feels telepathic. Viruses whisper a papery hiss when overfedâback up or double down, but donât pretend you didnât hear. The soundtrack flexes tempo with your rank climb; high board, higher heart rate, slightly snappier beat. Headphones turn instincts into inputs faster than a tutorial ever could.
đ§Š Modes for every flavor of mean and merry
FFA is the classic soup. Teams splits the map into color wars with viral trench lines. Crazy Split flips gravity on recombine windows and halves merge timeâpure fireworks. King Blob names one player the monarch; hit a checkpoint to wear the crown and a target sign, then run the map like a parade you didnât organize. Tiny Cup locks everyone to low mass with fast respawns; egos shrink, mechanics shine, laughs get loud.
đ Climb, fall, laugh, repeat
Leaderboards update live; your name rises, strangers decide youâre breakfast, drama writes itself. Daily challenges sprinkle spice: pop three giants without dying, maintain top-five for ninety seconds, feed a teammate from zero to hero. Earn badges that sound sillier than they feelâVirus Acrobat, Split Surgeon, The Gentle Merge. Season ladders reset like fresh notebooks; bring lessons, leave baggage.
đĄď¸ Accessibility that widens the dish
Color-safe hazard tints keep viruses readable. Hold-to-split options help steady hands. A minimal aim assist snaps long splits to cleaner vectors without auto-playing the game. Reduce FX for clarity, boost outline thickness for eyesight stamina, and toggle a soft merge countdown if youâre learning windows. Fair is fun; thatâs the rule.
đĄ Tiny habits from a reformed feeder
Farm edge lanes early; center is drama before you can afford it. Move diagonallyâangles are freedom. If you miss a split, donât chase the shame; widen, pellet, reset speed, try again with dignity. When huge, patrol arcs instead of straight lines; you control space, not sprints. Always keep one small satellite for information and emergency doors. And if two titans duel, be the third story: patient, polite, predatory.
đ Why it pops on Kiz10
Instant boot, buttery inputs, zero-install matchmaking. Sessions fit a breakâspawn, snack, surviveâor a night-long vow to reclaim a crown from a blob named after a fruit. Cloud saves remember skins, wins, and the exact moment you learned to stop splitting into viruses on purpose. Share a link, chase a friendâs ghost route, or queue squads and turn chat into a tactics lab with emojis and questionable plans.
đ The swallow youâll brag about later
Endgame. You and a rival spiral around a virus like planets with lunch plans. You feint left, stutter right, overfeed the spike by a sliver, and pop them into bite-sized fireworks. Split once, twiceâclean, greedy, inevitableâthen drift into a kiss-merge that refits you into one smug circle. The board blinks your name at the top; pellets glitter like confetti; someone in chat types âwow.â Agartime on Kiz10 is that loop on repeat: learn the currents, bend the odds, make smart hunger look like luck, and write little legends in a dish that never stops swirling.