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Army Base

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Train recruits in this military simulation game, growing an elite army base and testing your soldiers in tough missions on Kiz10.

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Play : Army Base 🕹️ Game on Kiz10

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Rating:
4.00 (158 votes)
Released:
20 Dec 2025
Last Updated:
20 Dec 2025
Technology:
HTML5
Platform:
Browser (desktop, mobile, tablet)
The base wakes up before the sun. Floodlights buzz, boots echo on concrete and past the main gate a line of recruits waits in stiff silence, trying not to look scared. In Army Base you are the reason they are here. You are the commander who decides where they train, which buildings grow first and who is ready to leave safety and face a real enemy. For a moment the compound looks calm. Then the first whistle cuts through the air and the whole place starts to move 🪖
First morning on the parade ground 🧭
This is a military simulation game built around routine, pressure and a slow drip of decisions that never really stop. New recruits arrive with low stats and big expectations. They shuffle forward in mismatched lines while you look over a map of the base wondering where to send them first. Do you throw them straight into target practice Do you build their strength in the gym Do you push them until they drop and then trust the medics to patch them up
At first you drag units almost at random. One goes to the shooting range, another to the gym, someone else to the medical center for treatment after a rough mission. It feels easy in the beginning and you catch yourself thinking this is just another simple management game. A few minutes later you notice you are watching stamina, morale, training times and open slots in every building, all at the same time, and you realise the base is quietly demanding more of you than you expected.
Training zones that never stay quiet 💪
The shooting range is where nerves show. You post a recruit at a lane and hear the distant crack of rifles while little numbers crawl upward. Accuracy rises one point at a time, and you study who improves quickly and who struggles to hit anything that moves. Some soldiers clearly have talent. Others fire like they are allergic to the target. You start to see them as more than icons. This one could be a future sniper. That one might be safer holding a radio rather than a rifle.
The gym is less dramatic but just as important. Inside, there are no explosions, no glory, just sweat and repetition. Every session builds strength and health so your troops last longer when things turn ugly at the front. Ignore the gym and you will feel it later when your soldiers fold under pressure. Invest in it and those same recruits suddenly stay on their feet when the enemy pushes. It is not flashy, it is necessary, the quiet heartbeat behind your entire squad.
The medical center sits just off the main yard, lights always on 🏥
It is a strange building because you never want it full, yet you know it will be. Every mission that goes wrong sends someone back through those doors. You drag wounded icons into beds and stare at treatment timers that never move fast enough. The game turns those little bars into something more emotional than you expect. You remember who took a hit last mission. You know who has been here twice already.
There is always a hard question hiding behind those doors. Do you send a soldier back into training or into combat as soon as they are barely cleared or do you let them rest longer and accept that your next mission will have fewer guns on the line The system never lectures you. It just shows you the results. Push too hard and you watch the infirmary fill again.
From clumsy recruits to real soldiers 🎯
Over time a rhythm appears. You start to see a path for each newcomer. Basic workout to build a little stamina. Early visits to the range so they stop wasting ammunition. Maybe a later focus on tactical drills once their core stats look solid. Instead of reacting in panic you begin to schedule in your head. That one will be an assault specialist. This other recruit has great focus so you lean into ranged skills.
The best moment comes when you realise you recognise your squad. They are still tiny figures moving across the base, yet you remember who you invested in. You know which soldier has a history of injuries and which one almost never misses on the range. Sending them into battle stops feeling abstract. Success on the field starts to look like a personal exam for your training choices. When they do well, you feel like a real commander and not just a player dragging icons around.
When missions hit back 🔥
Training is theory. Missions are the test paper with live ammunition. Once you send your soldiers out, their numbers finally matter where it counts. Stronger bodies stay up under fire. Better shooting clears enemies faster so fewer bullets come back. Good tactical awareness means they cope when the situation gets messy instead of collapsing the moment something unexpected happens.
Sometimes you watch a mission unfold and everything goes right. Casualties are minimal, rewards are solid and you feel vindicated for every hour spent in the gym and at the range. Other times the report looks ugly. Several names go red, your infirmary fills and you get a quiet sting of regret because you know you rushed them or ignored a weak stat that deserved more attention.
The infirmary and the weight of choices 💉
Injury management becomes its own part of the game loop. You tell yourself these are just units, yet you keep track of certain faces as if they were the leads of a long running series. One recruit always seems to be on the edge of disaster. Another takes heavy damage but refuses to stay down and becomes your unofficial veteran.
There will be moments when you decide to bring someone back into action early because you cannot bear to send a half strength squad into the next clash. If they help carry the mission, you breathe out and move them back to lighter training while they recover fully. If things go wrong and they return even more broken, the lesson sits in the back of your mind the next time you try to cut corners. The game never turns into a drama show, but it does sneak a little guilt into your strategy.
Building a living military complex 🧱
As you progress, the base itself becomes another character. At the start it is little more than a yard, a range, a gym and a medical room surrounded by empty ground. After a while new structures appear, upgrades unlock, and you begin to think like a planner as well as a trainer. You weigh the value of a better range against improved medical gear. You consider adding advanced tactical zones that boost awareness or expanding the core buildings so more recruits can train at the same time.
The more you expand, the more alive everything feels. Troops jog between stations, muzzle flashes flicker from distant lanes, and the medical center lights pulse as patients come and go. There is a strange satisfaction in zooming out and just watching the machine work for a second. Every movement on that map started with a choice you made earlier.
Why Army Base feels so engaging on Kiz10 🎮
Army Base fits naturally on Kiz10 because it balances depth and accessibility. You can open the game for a quick session, shuffle recruits into training, send one squad into a mission and log out. Or you can sit down for a longer run, planning full cycles where new arrivals move through every facility before they ever see combat. The controls stay simple while the decisions slowly grow more complex.
It works whether you are the kind of player who loves detailed optimisation or someone who mostly plays by instinct. You can chase perfect rotations, tracking who goes where at each moment and analysing every mission result. You can also act on gut feeling, reacting when a report goes badly and pushing upgrades in the direction that feels right. Either way the game keeps rewarding your attention, turning small choices into visible results.
In the end Army Base tells a quiet story of transformation. The dusty yard that greeted you at the start becomes a serious training camp. The wide eyed recruits who could barely lift a rifle grow into an organised squad with scars and history. Some will fall, some will spend time in the infirmary, most will step onto transports again and again because you decided they were ready.
That slow shift from chaos to competence is what makes this military simulation so satisfying. It is not just about building structures or filling progress bars. It is the moment you watch a squad you personally shaped roll out for another mission and realise you are already thinking about the next wave of recruits behind them. On Kiz10 Army Base gives you that feeling in neat sessions, one sunrise on the parade ground after another, each day a chance to train someone new and do it a little better than before 🪖
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FAQ : Army Base

What is Army Base about
Army Base is a military simulation and management game where you run a training camp, turn raw recruits into capable soldiers and prepare squads for real combat missions.
How do I play Army Base on Kiz10
You play directly in your browser on Kiz10. Assign recruits to different training zones, improve their stats, send them to battle and use the results to decide what to upgrade next.
What training areas are in Army Base
Your base includes a shooting range for accuracy, a gym for strength and stamina, medical facilities for recovery and tactical zones that sharpen squad awareness and teamwork.
How do injuries and the medical center work
After missions some soldiers return wounded and move to the infirmary. You manage their treatment time and decide when they are fit enough to rejoin active duty in your army.
Who will enjoy Army Base the most
Players who like military strategy games, base building, training simulations and squad management will enjoy balancing recruits, facilities, upgrades and missions in Army Base.
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