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Sorry Bob

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Sorry Bob is a chaotic surgery simulator on Kiz10 where you wrestle clumsy finger controls, grab questionable tools, and try to keep your patient alive. đŸ©șđŸ« 

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Rating:
full star 4.5 (150 votes)
Released:
13 Feb 2026
Last Updated:
13 Feb 2026
Technology:
HTML5
Platform:
Browser (desktop, mobile, tablet)
đŸ©»đŸ–ïž WELCOME TO THE OPERATING ROOM, PLEASE DON’T PANIC
Sorry Bob drops you into a situation that should be calm, sterile, and professional
 and then immediately turns it into a comedy of trembling fingers and bad decisions. You’re the “surgeon,” but not the heroic TV-doctor type. You’re the type of surgeon who can’t even pick up a scalpel without accidentally tapping three other tools, rotating your wrist the wrong way, and realizing your hand is basically a chaotic puppet you’re learning to drive in real time. That’s the hook. This is an operation simulation game built around clumsy precision, where the funniest enemy isn’t the surgery itself—it’s your own control.
On Kiz10, Sorry Bob feels like a challenge and a joke at the same time. You go in thinking, “I’ll be careful.” Five seconds later you’re sweating because your hand won’t cooperate, the patient’s health is dropping, and you’re whispering “okay okay okay” at your screen like that counts as medical training. 😅
🧠⚡ THE REAL GAME IS “CONTROL THE HAND, CONTROL YOUR LIFE”
The core mechanic is brilliant in the cruelest way: you’re not controlling a character, you’re controlling individual fingers. Each finger has its own input, and that means even a basic action like gripping a tool becomes a mini puzzle. You want to grab the scalpel? Cool. Now open the right fingers, close them in the correct sequence, keep the wrist stable, and don’t accidentally slap the patient’s chest with a hammer on the way. It’s like trying to play a piano while juggling.
This creates a constant tension between what you intend and what actually happens. And that tension is the fun. You’re not failing because the game is unfair. You’re failing because your “hand driving skills” are still in training. Every attempt teaches you something: how to approach a tool without knocking it away, how to lower the hand carefully, how to rotate the wrist without flipping your grip into chaos. You slowly develop a feel for it, like you’re learning to steer a shopping cart with one broken wheel. At first it’s embarrassing. Then it’s kind of satisfying when you finally get it.
đŸ©žâł TIME AND HEALTH ARE ALWAYS WATCHING YOU
Sorry Bob is not a game that lets you relax. Even when you’re calm, the pressure is there: time is running and the patient’s health is fragile. If you cause unnecessary damage, blood loss becomes your panic meter. And once that meter starts dropping fast, you feel the whole room tighten. Suddenly your careful movements get shakier because you’re trying to fix a mistake while also not making five new mistakes.
That’s the sweet spot. The game creates these situations where you’re forced to choose between two kinds of danger: being slow and safe, or being fast and risky. Sometimes you’ll need speed to finish the objective before things spiral. Sometimes speed is exactly what kills the patient. The best runs happen when you find that weird balance—steady enough to avoid accidents, quick enough to actually complete the mission.
🔧đŸ©ș THE TOOL TABLE IS A CRIME SCENE WAITING TO HAPPEN
The operating table is scattered with tools, and every tool feels like a temptation. Scalpels, saws, hammers, syringes
 the whole lineup of “this should be handled by professionals,” except you are currently controlling a hand like a newborn giraffe. Each tool changes the way you play. Some require delicacy. Some are heavy and unforgiving. Some are meant to help, but can absolutely ruin everything if you swing them wrong.
And the game is excellent at making you feel responsible for your choices. It doesn’t hide the consequences. If you grip too tightly, you lose finesse. If you move too fast, you collide with things. If you get sloppy, the patient pays the price. But when you finally pick up the right tool, line it up properly, and do the job cleanly, it feels like a miracle you personally produced.
There’s also a weird humor in the escalation. You start with “simple” operations that already feel hard because of the controls. Then you unlock new surgeries and the difficulty ramps up. New environments, new objectives, more complexity. It’s like the game keeps saying, “Oh, you can pick up a scalpel now? Cool. Here’s a harder mission. Don’t mess it up.” 😈
đŸ˜”â€đŸ’« THE BEST MOMENTS ARE THE ONES YOU DIDN’T PLAN
Because the controls are intentionally clumsy, you get these accidental moments that are pure comedy. Sometimes you’ll reach for a tool and accidentally knock it across the table like you’re playing medical hockey. Sometimes you’ll rotate your wrist to adjust and suddenly your grip changes, and your tool does a tiny dramatic swing that makes you freeze in fear. Sometimes you’ll drop something and it lands perfectly where you need it, like the game briefly decides to be kind. Those moments give the game personality. It feels unpredictable, but not random—more like a physics toy with consequences.
And when you finally complete a surgery, it doesn’t feel like you “beat a level.” It feels like you survived your own hands. It feels like you managed chaos long enough to get the job done. That’s why it’s addictive. You can fail and still laugh, then immediately restart because you know you’re closer than last time.
đŸ§Ș💉 HOW TO ACTUALLY GET BETTER (WITHOUT A MEDICAL LICENSE)
If you want to improve, the best trick is to slow your approach. Don’t dive onto the table like you’re grabbing snacks. Hover, align, then grip gently. Learn which fingers give you stability and which ones cause you to twist your wrist into disaster. Small movements win. Big movements are how you accidentally create a new wound.
Also, read the mission objective before you start flailing. Sorry Bob is chaotic, but it’s not aimless. Each operation has a clear goal. If you understand what the game wants, you can plan your tool choice and your approach. And when the patient’s health starts dropping, resist the urge to rush. Rushing is how you turn “manageable” into “game over.” If you have access to a syringe or a healing tool, use it strategically, not as a last-second panic tap.
The funniest part is that once you get used to the hand controls, the game starts feeling almost
 skillful. You’ll do a clean grip, a controlled movement, a precise cut, and suddenly you’re thinking, wait, am I actually getting good at this? Yes. Yes you are. And that’s exactly why you’ll keep playing.
đŸ„đŸ˜‚ WHY SORRY BOB IS PERFECT ON KIZ10
Sorry Bob is for players who love physics chaos games, clumsy control challenges, and darkly funny simulation experiences. It’s not a realistic medical game. It’s a precision comedy simulator disguised as surgery. It rewards patience, punishes panic, and gives you that incredible “I DID IT” rush when you finally complete an operation without turning the room into a disaster.
If you like hard-but-funny skill games where your biggest enemy is your own control, Sorry Bob is a perfect pick on Kiz10. Just remember: steady hands save lives
 and in this game, steady hands are the rarest upgrade of all. đŸ–ïžđŸ©ș😅
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GAMEPLAY Sorry Bob

FAQ : Sorry Bob

WHAT IS SORRY BOB ON KIZ10?
Sorry Bob is a funny, chaotic surgery simulator where the real boss fight is your own shaky hand. You grab tools, try to follow the operation objective, and keep the patient alive while everything goes slightly (or violently) off-plan.
HOW DO THE CONTROLS WORK?
Instead of “move character, press action,” you control a clumsy hand with finger-style inputs and awkward wrist movement. Picking up a scalpel can feel like defusing a bomb with oven mitts, and that’s the point: precision under pressure, plus lots of accidental comedy.
HOW DO I GRAB TOOLS WITHOUT MAKING A MESS?
Approach the tool slowly, line up the hand first, then close your grip gently. Avoid sudden wrist rotations while holding something sharp, and don’t “dive” onto the table—most accidents happen when you rush and bump other tools into the patient.
HOW DO I KEEP THE PATIENT ALIVE LONGER?
Focus on the objective steps and avoid extra hits to the body. Small movements beat big swings. If a tool slips, stabilize your hand before trying to recover it, and when healing options appear, use them early instead of waiting for a last-second panic save.
CAN I PLAY SORRY BOB ON MOBILE OR TABLET?
Yes, it runs in the browser and works on desktop and mobile. On touch screens, play slower and more deliberately—tiny corrections are safer than fast swipes, especially when you’re holding a tool that can instantly drain health.
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