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Still Alive

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Still Alive is a zombie shooter on Kiz10 where you defend your house in a dark forest, mow down undead waves, and keep your car repaired for one last escape.

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Play : Still Alive 🕹️ Game on Kiz10

Still Alive drops you into the kind of place where the trees look like they’re whispering and the darkness feels… crowded. It’s a fun and bloody shooter, sure, but it also has that specific survival-game paranoia: every second you’re alive, you’re thinking about the next ten seconds. You’re stuck in a forest full of zombies, you’ve got a house that needs defending, and a car that’s basically your only believable exit plan. The mission sounds simple when you say it fast—kill them all, protect the house, repair the car, get out—but the forest doesn’t care about simple plans. It cares about noise, gaps, and the moment you stop paying attention. 😬

On Kiz10, Still Alive plays like a tight survival loop with a clear heartbeat: hold the line, clear the yard, manage your resources, keep your shelter intact, and keep that car from becoming a useless metal statue. You’re not here to explore scenic hiking trails. You’re here because something went wrong, the dead are walking, and your life is now measured in magazines and repair parts.

𝗧𝗛𝗘 𝗙𝗢𝗥𝗘𝗦𝗧 𝗜𝗦 𝗡𝗢𝗧 𝗤𝗨𝗜𝗘𝗧 🌲🧟
The setting does a lot of work. A dark forest is already creepy, but a dark forest with zombies is basically a giant “NOPE” sign made of branches. You can’t see far. Shapes move between trees. Sounds feel closer than they should. Even when nothing is on-screen for a second, you don’t relax—because the game teaches you early that “quiet” usually means “they’re repositioning.”

And it’s not just vibes for vibes’ sake. That limited visibility turns every encounter into a reaction test. You’re scanning, aiming, firing, resetting, scanning again. The dead don’t show up politely in a neat line. They shuffle, surge, and pile up in that annoying way where you suddenly realize the real danger isn’t one zombie. It’s three zombies arriving at once from slightly different angles while you’re mid-reload like an idiot. (It’s me. I’m the idiot. 🙃)

𝗛𝗢𝗠𝗘 𝗗𝗘𝗙𝗘𝗡𝗦𝗘 𝗙𝗘𝗘𝗟𝗦 𝗣𝗘𝗥𝗦𝗢𝗡𝗔𝗟 🏚️🛡️
A lot of zombie shooter games are just “shoot until the number goes up.” Still Alive adds that extra bite by making you defend your house. It’s a simple objective with a big emotional effect. When your shelter takes damage, it’s not abstract. It feels like you’re losing your last safe square on the map.

So you start thinking like a desperate homeowner with a gun. You’re not only killing zombies; you’re managing the space around your house. You’re trying to keep enemies from clustering too close. You’re pushing back the wave before it touches the walls, because once they’re on top of your defenses, everything gets messy. Your shots become less about style and more about control. Quick taps, emergency bursts, “please stop moving” energy. 😵‍💫

You’ll also have those moments where you step too far away from the house chasing a kill, then you realize you’ve left your base exposed. That’s the game’s little slap on the wrist. It’s saying: this isn’t a hunting trip. This is a siege.

𝗕𝗟𝗢𝗢𝗗𝗬 𝗔𝗖𝗧𝗜𝗢𝗡, 𝗧𝗜𝗡𝗬 𝗦𝗨𝗥𝗩𝗜𝗩𝗔𝗟 𝗗𝗘𝗖𝗜𝗦𝗜𝗢𝗡𝗦 🔫🩸
The shooting itself is the satisfying core. You point, you fire, you watch zombies drop, and it feels good in that arcade way. But the fun comes from the micro-decisions that stack up.

Do you focus the closest zombie to protect the house, or do you remove the faster threat that’s about to create a bigger problem? Do you spend ammo aggressively now to prevent a swarm, or do you conserve because you know the next wave might be worse? Do you reload immediately, or do you squeeze out those last bullets because the reload timing feels dangerous? These choices aren’t complicated on paper, but in the heat of the moment they’re brutal, because you’re making them while the forest is actively trying to eat you.

And your brain will do something very human: it will lie to you.
“I have time to reload.”
No, you don’t. 🙃

𝗧𝗛𝗘 𝗖𝗔𝗥 𝗜𝗦 𝗬𝗢𝗨𝗥 𝗘𝗦𝗖𝗔𝗣𝗘 𝗣𝗟𝗔𝗡… 𝗔𝗡𝗗 𝗔 𝗣𝗥𝗢𝗝𝗘𝗖𝗧 🚗🔧
Repairing the car is the detail that turns the whole scenario from “survive forever” into “survive with purpose.” You’re not just trying to set a high score. You’re trying to leave. That changes the mood completely.

The car becomes this constant reminder in the back of your head. Every time you survive a wave, you’re thinking about progress: what do I need to fix next, how close am I, how much longer do I have to hold out before I can make a run for it? It’s not only combat pressure; it’s exit pressure. And that’s deliciously stressful.

It also creates a natural tension between short-term survival and long-term escape. Sometimes you’ll want to focus on repairs, but the wave doesn’t allow it. Sometimes you’ll think you’re finally safe enough to work on the car, and then the forest answers with another swarm like, “Oh, you thought you were leaving?” 😬

𝗧𝗛𝗘 𝗪𝗔𝗩𝗘 𝗟𝗢𝗚𝗜𝗖: 𝗘𝗔𝗦𝗬, 𝗧𝗛𝗘𝗡 𝗥𝗨𝗗𝗘, 𝗧𝗛𝗘𝗡 𝗠𝗘𝗔𝗡 👣⚠️
Still Alive is the kind of zombie defense shooter that starts by letting you feel competent. You’ll drop a few zombies, you’ll think you understand the pace, you’ll settle into a rhythm. Then the game tightens the screws. More enemies. Less breathing room. More moments where you’re shooting not because you want to, but because if you stop shooting, the house gets chewed.

This is where it gets properly fun. The pressure rises and you’re forced to refine your play. You can’t waste movement. You can’t waste reloads. You can’t waste attention on a single target while three others shuffle in from the side. You become a little more ruthless, a little more efficient, a little more paranoid. Exactly as intended. 🧠

𝗖𝗛𝗔𝗢𝗦 𝗠𝗢𝗠𝗘𝗡𝗧: 𝗪𝗛𝗘𝗡 𝗬𝗢𝗨 𝗟𝗢𝗦𝗘 𝗧𝗛𝗘 𝗟𝗜𝗡𝗘 😈🪵
At some point, it happens: the wave breaks your rhythm. Maybe you miss a couple shots. Maybe you reload at the wrong time. Maybe you get surprised by a zombie you didn’t see because the forest decided to be extra dramatic. Suddenly the zombies are closer than they should be, the house is taking pressure, and your neat little plan turns into emergency mode.

This is where you find out if you’re actually playing well or just coasting. Emergency mode is messy. You’re backing up, firing, swapping targets, trying to clear space. Your heart rate goes up even though it’s “just a browser game.” You’re muttering things like, “Nope, nope, NOPE,” while still trying to aim accurately. 🫠

If you recover from that moment, it feels incredible. Because you didn’t just survive. You stabilized. You pushed the wave back. You took the yard back. You turned panic into control. And if you don’t recover? Well… you restart, and you immediately know what you did wrong. That’s the hook. It’s always close enough to make you try again.

𝗦𝗨𝗥𝗩𝗜𝗩𝗔𝗟 𝗧𝗜𝗣𝗦 𝗧𝗛𝗔𝗧 𝗙𝗘𝗘𝗟 𝗟𝗜𝗞𝗘 𝗜𝗡𝗦𝗧𝗜𝗡𝗖𝗧 🎯🧟‍♂️
If you want to last longer, treat space like treasure. Don’t let zombies bunch up near the house. Clear the closest threats first when things get tight, because proximity is damage waiting to happen. Keep your reload timing disciplined—reload when you’ve created a small gap, not when the wave is already in your face. And don’t chase zombies too far into the dark unless you’re absolutely sure the base is safe, because the fastest way to lose is to win a pointless fight away from what matters.

Also, don’t fall in love with “perfect aim.” In survival shooters, sometimes the best shot is the quick shot that prevents a swarm from forming. Clean kills are nice. Controlled chaos is better. 😅

𝗪𝗛𝗬 𝗦𝗧𝗜𝗟𝗟 𝗔𝗟𝗜𝗩𝗘 𝗜𝗦 𝗘𝗔𝗦𝗬 𝗧𝗢 𝗥𝗘𝗣𝗟𝗔𝗬 𝗢𝗡 𝗞𝗜𝗭𝟭𝟬 🌙🔥
Still Alive works because it gives you a clear fantasy and keeps it moving: you’re stranded, you’re surrounded, you’re defending your home, and you’re trying to repair a car to escape. The forest theme keeps it tense, the shooter action keeps it satisfying, and the survival objective keeps it meaningful. You always feel like you’re one good run away from making real progress.

If you like zombie games, defense shooters, survival missions, and that gritty “hold out in the dark” vibe where every wave feels like a test, this one hits the spot. Load it on Kiz10, keep the house standing, keep the car breathing, and prove the title true—still alive, still fighting, still not getting eaten today. 😤🧟

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GAMEPLAY Still Alive

FAQ : Still Alive

What is Still Alive on Kiz10?
Still Alive is a zombie shooter survival game where you fight undead waves in a dark forest, defend your house, and work to repair your car so you can escape the nightmare.
What is the main objective in this zombie defense shooter?
Your goal is to survive each attack, keep your home protected from the horde, and progress toward fixing the car to get out of the forest alive.
How do I survive longer when the waves get bigger?
Focus on stopping zombies close to the house, avoid chasing enemies too far into the darkness, and reload only when you’ve created space so you don’t get rushed mid-reload.
Why do I suddenly lose even after a strong start?
Most losses happen when zombies cluster near your base and your rhythm breaks. One late reload or one missed target can snowball into house damage and a full collapse.
What should I prioritize first: kills, repairs, or defense?
Prioritize defense and control first, then push repairs when you have breathing room. Repairs matter for escape, but your house must survive long enough to make them possible.
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