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Survival Tycoon: City of Zombie

4.5 / 5 150
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Build a fortified camp, drop traps, farm fuel, and expand through the undead in this idle strategy game on Kiz10โ€”every upgrade turns panic into profit.

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Play : Survival Tycoon: City of Zombie ๐Ÿ•น๏ธ Game on Kiz10

Play Survival Tycoon: City of Zombie Online
Rating:
full star 4.5 (150 votes)
Released:
21 Feb 2026
Last Updated:
21 Feb 2026
Technology:
HTML5
Platform:
Browser (desktop, mobile, tablet)
๐—ง๐—›๐—˜ ๐—”๐—ฃ๐—ข๐—–๐—”๐—Ÿ๐—ฌ๐—ฃ๐—ฆ๐—˜ ๐—œ๐—ฆ ๐—ก๐—ข๐—ง ๐—๐—จ๐—ฆ๐—ง ๐—ฆ๐—จ๐—ฅ๐—ฉ๐—œ๐—ฉ๐—”๐—Ÿโ€ฆ ๐—œ๐—งโ€™๐—ฆ ๐— ๐—”๐—ก๐—”๐—š๐—˜๐— ๐—˜๐—ก๐—ง ๐ŸงŸโ€โ™‚๏ธ๐Ÿ•๏ธ
Survival Tycoon: City of Zombie takes the classic zombie fantasyโ€”fences, panic, scavenging, โ€œdonโ€™t let them get inโ€โ€”and flips it into a strangely satisfying idle tycoon strategy loop. Youโ€™re not the lone hero swinging a bat in the street. Youโ€™re the boss of a survivor squad. The person who decides where the traps go, where the fuel comes from, which structures get upgraded first, and when itโ€™s time to move the whole operation to a new territory.
Itโ€™s the kind of game that makes the apocalypse feel like a messy business plan. Not in a boring spreadsheet way, but in the โ€œI need spikes here, a bomb there, and I also need money, fuel, and morale, preferably yesterdayโ€ way. Your camp is the heart. The zombies are the pressure. Your upgrades are the answer. And the loop is constant: defend, collect, improve, expand.
On Kiz10, it lands perfectly because itโ€™s easy to start and hard to stop. Youโ€™ll tell yourself youโ€™re just placing a few traps, then you notice youโ€™re one upgrade away from doubling income, then one mission away from opening the next area, then suddenly youโ€™ve been managing a wasteland economy like itโ€™s your job. ๐Ÿ˜…
๐—ฃ๐—˜๐—ฅ๐—œ๐— ๐—˜๐—ง๐—˜๐—ฅ ๐——๐—˜๐—™๐—˜๐—ก๐—ฆ๐—˜ ๐—œ๐—ฆ ๐—ฌ๐—ข๐—จ๐—ฅ ๐—Ÿ๐—”๐—ฆ๐—ง ๐—Ÿ๐—œ๐—ก๐—˜ ๐Ÿงฑโš”๏ธ
Everything begins at the perimeter. If the zombies break through, it doesnโ€™t matter how fancy your camp looks. Survival Tycoon makes this feel immediate by giving you defensive tools that are easy to place but surprisingly deep to optimize. You drag traps from the bottom panel and drop them into designated spots, like youโ€™re laying out a deadly chessboard.
Spikes are the classic solution. Reliable, simple, always working. But the game doesnโ€™t stop there. You can deploy heavier equipment, diversionary explosives, and different defensive setups that shape how the zombie waves behave. Some traps are about damage. Others are about controlโ€”slowing, redirecting, or buying time so your survivors can breathe.
And because itโ€™s a strategy tycoon, placement matters. A good trap in the wrong spot is wasted money. A decent trap in the perfect spot becomes a wall. Youโ€™ll learn where zombies bunch up, where they leak through, and where you need layered protection. The perimeter becomes a living puzzle you keep adjusting as the game ramps up.
Thatโ€™s what makes it fun: itโ€™s not โ€œset and forget.โ€ Itโ€™s โ€œset, watch, tweak, upgrade, repeat.โ€
๐—ฅ๐—˜๐—ฆ๐—ข๐—จ๐—ฅ๐—–๐—˜๐—ฆ ๐—”๐—ฅ๐—˜ ๐—ฌ๐—ข๐—จ๐—ฅ ๐—ข๐—ซ๐—ฌ๐—š๐—˜๐—ก โ›ฝ๐Ÿ’ฐ
Tycoon games are always about resources, but in a zombie survival setting the resources feel more urgent. Fuel becomes a big deal because itโ€™s the difference between staying stuck and moving forward. You send teams on supply missions, and every run back with fuel feels like a win against the wasteland.
The game does a nice job of making resource collection feel like strategy instead of busywork. Youโ€™re not just clicking randomly. Youโ€™re choosing missions, balancing risk and reward, and deciding what the camp needs right now. More fuel to expand? More materials to upgrade defenses? More income so everything speeds up? Youโ€™re constantly prioritizing, and that keeps your brain engaged.
Thereโ€™s also a satisfying rhythm to it. Defend the camp, collect what the zombies drop or what your missions bring back, then reinvest. You donโ€™t hoard resources for long because upgrades are too tempting. And upgrades are the real dopamine here.
๐—ฌ๐—ข๐—จ๐—ฅ ๐—–๐—”๐— ๐—ฃ ๐—œ๐—ฆ ๐—” ๐— ๐—”๐—–๐—›๐—œ๐—ก๐—˜ ๐—ฌ๐—ข๐—จ ๐—–๐—”๐—ก ๐—ง๐—จ๐—ก๐—˜ ๐Ÿ”ง๐Ÿ•๏ธ
Camp improvement in Survival Tycoon: City of Zombie is where the game turns into a progression engine. You click structures and items to upgrade durability, damage, and income. It sounds straightforward, but the choices add up. Do you harden defenses first so you stop leaking zombies through the perimeter? Or do you push income upgrades so everything else becomes affordable faster?
Both approaches can work, and thatโ€™s what makes it interesting. If youโ€™re too greedy with economy upgrades, the camp might get overwhelmed and you lose momentum. If youโ€™re too defensive, you survive but progress feels slow. The sweet spot is a balance: enough firepower to keep the perimeter stable, enough economy to keep upgrades flowing.
And when you hit that sweet spot, the game becomes addictive in a very smooth way. The camp starts running like a machine. Zombies hit the walls, traps chew them up, income rises, missions return, upgrades stack. You watch your little survivor city become efficient, and it feels like turning chaos into order.
Thatโ€™s the fantasy: not just surviving, but building a system that survives.
๐—˜๐—ซ๐—ฃ๐—”๐—ก๐—— ๐—ข๐—ฅ ๐—š๐—˜๐—ง ๐—˜๐—”๐—ง๐—˜๐—ก ๐Ÿ—บ๏ธ๐Ÿšง
Another key loop is expansion. Youโ€™re not meant to camp in one place forever. The game pushes you to move between locationsโ€”motel areas, farms, new zonesโ€”opening up more territory and more opportunities. Expansion is exciting because it feels like progress, but itโ€™s also risky because new areas usually come with stronger zombie pressure and fresh threats.
Thatโ€™s where planning matters. Expanding too early can stretch your defenses thin. Expanding too late can stall your economy. The game makes expansion feel like a decision, not a checkbox. Youโ€™ll often find yourself preparing: โ€œOne more defense upgrade, one more fuel mission, then we move.โ€ And that preparation phase is satisfying because it makes the next step feel earned.
New territory also keeps the game visually and mechanically fresh. Different zones mean different layouts and new places to set up traps. It keeps you from falling into pure repetition, which is important for an idle strategy game.
๐—–๐—Ÿ๐—œ๐—–๐—ž๐—œ๐—ก๐—š ๐—œ๐—ฆ ๐—ฌ๐—ข๐—จ๐—ฅ ๐—˜๐— ๐—˜๐—ฅ๐—š๐—˜๐—ก๐—–๐—ฌ ๐—•๐—จ๐—ง๐—ง๐—ข๐—ก ๐Ÿ–ฑ๏ธ๐Ÿšจ
Even though this is a tycoon-style game, youโ€™re not completely hands-off. You can click on zombies and objects to help directly. Think of it like stepping onto the battlefield for a second when things get messy. Maybe a wave is about to break through. Maybe a key target is slipping past traps. You can intervene and stabilize the situation.
This is a nice touch because it keeps you engaged. Youโ€™re not only watching numbers go up. Youโ€™re actively saving your camp when the pressure spikes. It adds those little adrenaline moments that make the game feel alive. One minute youโ€™re calmly upgrading a turret. Next minute youโ€™re clicking like a maniac because a cluster of zombies is chewing on your defenses. ๐Ÿ˜…
And when you survive that spike, you feel proud, because you didnโ€™t just build a campโ€ฆ you defended it.
๐—ช๐—›๐—ฌ ๐—œ๐—งโ€™๐—ฆ ๐—ฆ๐—ข ๐—ฆ๐—ง๐—œ๐—–๐—ž๐—ฌ ๐—ข๐—ก ๐—ž๐—œ๐—ญ๐Ÿญ๐Ÿฌ ๐Ÿง ๐Ÿ†
Survival Tycoon: City of Zombie works because it mixes three satisfying things: trap defense, idle progression, and base expansion. Itโ€™s a camp management game where your improvements are visible and meaningful. Your defenses get stronger. Your economy gets smoother. Your territory grows. The zombie threat stays present, but it becomes something you can control with smart planning.
If you like zombie games but prefer strategy over twitch shooting, this is a great fit. If you like tycoon games but want them to feel more urgent, this is a great fit. Youโ€™ll get the fun of building and upgrading, but with the constant pressure of undead waves reminding you why your fences matter.
Build the perimeter. Set the traps. Send the fuel missions. Upgrade everything. Expand the camp. Become the ruler of a wasteland that thought it could chew you up. On Kiz10, thatโ€™s the kind of survival story that feels goodโ€”because itโ€™s your system that wins, not luck. ๐ŸงŸโ€โ™‚๏ธ๐Ÿ•๏ธ๐Ÿ”ฅ

FAQ : Survival Tycoon: City of Zombie

What is Survival Tycoon: City of Zombie?
Survival Tycoon: City of Zombie is an idle tycoon strategy game on Kiz10 where you run a survivor camp, defend the perimeter from zombie swarms, and grow stronger through upgrades and expansion.
How do I place traps and defenses correctly?
Drag defensive devices from the bottom panel onto the highlighted slots. Stack damage and control at the same choke points, then reinforce any lane where zombies start leaking through.
What should I upgrade first for faster progress?
Upgrade enough damage and durability to keep the perimeter stable, then push income upgrades so your economy snowballs. If a wave starts breaking through, switch back to defenses immediately.
Why are fuel missions so important?
Fuel is a key bottleneck for growth and territory expansion. Keeping supply missions running helps you unlock new areas faster and prevents your camp progression from stalling.
Can I help during attacks, or is it fully idle?
You can actively assist by clicking zombies and key objects on the map. Use this as an emergency tool when pressure spikes or when you need to save a weak section of the perimeter.
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