If you believed your encounter with Freddy and his murder crew was over, reconsider. Five Nights at Freddy’s 3 drags you right back into the trauma zone - but this time, it's worse. Way worse. It's not even a pizza place anymore. You're now working inside Fazbear’s Fright, a sketchy horror attraction built inside what looks like a condemned building filled with malfunctioning electronics and ghost energy. Yeah. You've made a wise decision. And guess what? You can experience all this emotional damage for free on Kiz10.com.
This game changes the rules. There are no more doors in this game. No masks. You're left with just a desk, a flashlight, and a collection of malfunctioning technology that purports to safeguard you. Instead of four killer animatronics like the last games, now there's only one actual threat - but he's the most cursed one of them all. Springtrap. He's part robot, part rotting human, and 100 percent coming for your soul.
The goal is the same: survive five nights, 12 AM to 6 AM, without dying. But this time you're dealing with systems. Three of them, to be exact - audio, video, and ventilation. All three will fail constantly, because no one in this game wants you to succeed. When the cameras cut out, you're blind. When the audio breaks, you can't lure Springtrap away. When the ventilation goes down, your screen starts glitching, and you start seeing things. The sights and sounds you encounter are terrible and horrifying.
Springtrap doesn’t teleport like the older animatronics. He walks. Slowly. Menacingly. The cameras allow you to track him, yet he shifts his position when you become distracted. He crawls through the vents. He stares at you from the shadows. He’s like a horror movie villain who waits for you to mess up. And when you do, he’s in your room. There’s no warning. Just static. Then silence. A scream ensues.
To fight back, you’ve got limited tools. You can use your camera system to track him. If you see him getting close, you can play a creepy child laugh to lure him away. Yeah - your only defense is playing baby giggles through broken speakers and praying he moves. If he gets into the vents, you can seal them, but only one at a time. And while you’re doing that? Your audio might fail. Or your ventilation. Or all three. At once.
And just to mess with your sanity, the game throws in phantom animatronics. They’re not real, but they still ruin your life. Phantom Freddy shuffles across your hallway like a broken animatronic zombie. Phantom Chica jump scares you out of nowhere. Phantom Balloon Boy? He’ll destroy your audio system with a single stare. These guys don’t kill you, but they wreck your setup so fast you might as well just scream and restart.
The vibe? Grimy and rotten. The entire building looks like it was slapped together with duct tape and regret. Every room is full of smoke, flickering lights and wires that look like they’re alive. The sound design is pure nightmare fuel - static, buzzing, distant footsteps, and that awful moment when your systems die and you’re sitting in complete silence knowing Springtrap is near.
PC Controls:
Mouse to use cameras, audio, and reboot systems
Click fast when everything starts crashing
Panic-scroll through vents while whispering “no no no no”
Mobile Controls:
Tap to switch systems and rooms
Swipe to find Springtrap
Tap harder when Phantom Foxy ruins your whole night
There’s no safety net. No backup plan. Just you and your limited battery-powered control panel in a haunted attraction run by idiots. You’ll survive one night and feel like a hero - then night two hits harder. By night five, you’re basically a digital exorcist trying to fix your screen while hallucinating animatronic ghosts.
The scariest part? It’s not the jump scares. It’s the build up. The moments where you’re staring at a camera feed and suddenly notice a shadow. Or when the ventilation dies and you hear heavy breathing and see nothing. Or when Springtrap is gone from cam 09 and you realize... he’s close.
Lore fans will eat this up. The game drops hidden minigames between nights that reveal dark secrets about the backstory. You’ll see glimpses of a twisted history - broken animatronics, old pizza shops, and a killer who never left. It’s creepy, cryptic, and makes the game even more terrifying once you realize what Springtrap really is.
Compared to FNaF 1 and 2, this one feels more psychological. It’s slower, more atmospheric, and it plays with your head constantly. You’re not just reacting to jump scares - you’re managing chaos while being stalked by the creepiest animatronic in the franchise.
If you’re looking for horror that messes with your mind, makes you second-guess every move, and forces you to survive using only failing software and your last two brain cells, Five Nights at Freddy’s 3 is for you.
Play it now on Kiz10.com and find out if you’ve got what it takes to keep Springtrap out of your office... or if he’s already behind you.