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My Business

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My Business is a farm shop simulation game on Kiz10 where you grow crops, rearrange your layout, and race customer queues to turn vegetables into pure profit. 🌱🛒

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Rating:
full star 4.5 (151 votes)
Released:
10 Feb 2026
Last Updated:
10 Feb 2026
Technology:
HTML5
Platform:
Browser (desktop, mobile, tablet)
🌱 Dirt Under Your Nails, Cash In Your Pocket
My Business throws you into the kind of cozy chaos that looks calm from far away, but up close? It’s you sprinting between garden beds and shop counters like you’re running a tiny empire with two hands and zero clones. You’re not just “farming.” You’re managing an entire chain that starts as a seed and ends as a customer handing you money with impatient vibes. Grow vegetables, plan care, harvest at the right moment, then decide what makes more sense: sell the goods immediately for quick cash, or push them into further production so they become higher-value items. That decision is the game’s heartbeat. Every time you pick something up, your brain does a little calculation. Fast money now, or smarter money later? And the annoying truth is… both answers can be right, depending on your shop flow.
This is one of those simulation games where the early minutes feel sweet and simple, then suddenly you’re juggling stock, space, customers, and production like a multitasking circus act. The best part is that it doesn’t punish you with complicated menus. It punishes you with reality. Reality as in: if your shelves are empty, customers get grumpy. If your layout is messy, the queue grows. If you plant too much without storage, you end up with piles of product and nowhere to put them. The kind of problem that sounds boring until you’re solving it, and then it becomes weirdly satisfying. 😅
🧩 The Grid Is Your Boss Now
Everything in My Business lives on a tile-based grid, and at first that sounds like a boring technical detail. Then you realize the grid is basically the real gameplay. Beds, counters, furniture, equipment, shop fixtures… you can move and rotate them to optimize your space, and the layout isn’t just cosmetic. It changes your entire day. A counter placed two tiles closer can be the difference between smooth service and a line that snakes around your shop like it’s auditioning for a drama series. A badly placed garden bed can turn harvesting into a slow, awkward commute. A cramped path can make you bump into objects, waste steps, and lose time you didn’t know you were losing until it’s too late.
The grid turns your shop into a puzzle you’re constantly rewriting. You’ll build something that feels perfect, then the customer flow changes and suddenly it feels awful. You’ll expand an area and think you’ve “won,” then you realize the new space just gave you more ways to mess up. The funny thing is how quickly you start thinking like a layout designer. You stop seeing furniture as furniture. You see it as movement cost. You see shelves as time savers or time traps. You see corners as dead zones that need a purpose. It’s strategy disguised as decoration, and it’s dangerously addictive when it clicks. 🧠✨
🥕 Farming Isn’t Relaxing When You’re Also the Cashier
There’s a certain lie farming games tell you: “It’s peaceful.” My Business is peaceful for about five seconds, right up until customers arrive with different needs and immediately prove you cannot be in two places at once. You’re growing vegetables on beds, planning care, harvesting, maybe feeding the production chain… and then you hear the invisible alarm in your head: someone’s waiting. Someone wants something. Someone is forming a queue.
That’s where the chain management becomes spicy. You can’t just grow random crops because you feel like it. You need balance. Growing, storing, selling, producing, restocking. If you over-focus on farming, the shop suffers. If you over-focus on selling, your production dries up. And if you try to do everything at once without upgrading or reorganizing, you’ll feel the wheels start to wobble. It’s not punishing in a cruel way. It’s punishing in a “you built this situation yourself” way. The game watches your decisions and calmly lets them become consequences. 😈
And yes, you’ll have those moments where you harvest a beautiful crop and feel proud… then you remember you placed your storage too far away, so now you’re jogging across the shop holding vegetables like a frantic delivery driver. That’s the My Business experience: tiny victories, immediately followed by “okay now optimize that.”
🛠️ Edit Mode: Where You Become a Tiny Architect
The edit mode is the secret weapon. It’s the part of the game where you stop reacting and start designing. You can rotate objects, place them, cancel changes, lock the contextual window so you can inspect things without the interface freaking out. It sounds small, but it’s huge because this game rewards intention. When your layout is good, the whole operation feels smooth. When it’s bad, everything feels like friction.
You’ll start experimenting like a real manager. What happens if the counters are closer to the entrance? What if the beds are in a tighter cluster so harvesting is faster? What if shelves are placed so restocking doesn’t force you to take a long lap? You’ll make a change, run the shop for a while, notice the queue is calmer, and feel like you just discovered fire. Then you’ll expand again, and the whole thing breaks, and you’ll be back in edit mode like “okay… new plan.” 😂
It’s honestly the kind of simulation loop that makes you feel smart without requiring a tutorial to tell you you’re smart. The proof is in the flow. If customers stop piling up and income rises, your layout worked. If the shop turns into gridlocked nonsense, your layout betrayed you. Simple feedback, sharp lessons.
🧾 Customers, Queues, and the Art of Not Panicking
Customers arrive with different needs, which means your stock variety matters. If your assortment is weak or lopsided, you’ll feel it immediately. They queue, they react, they create pressure. And that pressure is what turns My Business from “cute farm shop simulator” into “okay I’m actually managing something.” You’ll learn to anticipate demand. You’ll learn the rhythm of restocking. You’ll learn that the worst possible time to run out of a popular item is always right now.
But here’s what makes it fun: it’s not about being fast like an action game. It’s about being efficient like a real business sim. You’re not supposed to sprint forever. You’re supposed to design a system where you don’t have to sprint forever. If you’re constantly scrambling, it usually means your shop layout and production priorities are fighting each other. Fix the system, and suddenly your work feels lighter. The queue moves. The shelves stay fuller. Your income stabilizes. And you get that satisfying feeling of “I’m not lucky, I’m organized.” 😌
📈 Expansion, Equipment, and That Dangerous Feeling of Growth
As you earn money, you expand areas, invest in new equipment, and build an increasingly efficient economic system. That sounds fancy, but it’s basically the thrill of upgrading your life. More space means more potential. More equipment means more production options. More income means more freedom to redesign. It’s the classic tycoon satisfaction, but grounded in that farm-to-shop chain that keeps you busy.
And the longer you play, the more your priorities shift. Early on, you care about survival: keep shelves stocked, keep customers moving, don’t waste crops. Later, you care about speed and profit per minute. You start treating the grid like a race track. You place objects so your character’s walking path is shorter. You organize so tasks naturally lead into the next task. You start thinking like a systems designer, not a farmer.
That’s why My Business works so well as a management simulation on Kiz10. It’s approachable, but it doesn’t stay shallow. The game grows with you. Your shop becomes a living layout puzzle. Your farm becomes a production engine. Your customer queue becomes a performance test. And eventually you look at your setup and realize you built something that runs smoothly because you made smart decisions, fixed mistakes, and kept refining the machine.
If you like farming games, shop simulators, tycoon management, and that satisfying grid-based organizing where every tile matters, My Business is the kind of “one more improvement” game that keeps pulling you back. Because you’re never truly finished… you’re just one layout tweak away from perfection. 😄🛒🌱
Controls
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FAQ : My Business

What is My Business on Kiz10?
My Business is a farm shop simulation and management game where you grow vegetables, harvest goods, stock shelves, and run the full production-to-sales chain for maximum profit.
Should I sell crops immediately or use them for production?
Selling immediately gives quick coins for early upgrades, while using goods for further production usually creates higher-value products that boost long-term income when your layout and storage are stable.
Why does the tile-grid layout matter so much?
The grid placement affects walking distance, customer service speed, shelf restocking time, and queue size. A cleaner layout means faster service, better stock levels, and stronger earnings.
How do I reorganize objects in edit mode?
Enter edit mode, rotate objects with Q or E, place with left mouse click, and cancel with right mouse click. Rearranging beds, counters, and furniture is key to optimizing shop flow.
What are the main controls on PC?
Use WASD to move, R to toggle the interface, T to enter edit mode, Y to open the shop, and right mouse button to lock the contextual window when hovering over objects.
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