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Pumpkill 64

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Retro FPS with candy powered guns Clean haunted arenas blast monsters and reload with sweets A fast Halloween action shooter you can play on Kiz10

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Play : Pumpkill 64 🕹️ Game on Kiz10

Play Pumpkill 64 Online
Rating:
8.00 (154 votes)
Released:
23 Nov 2025
Last Updated:
23 Nov 2025
Technology:
HTML5
Platform:
Browser (desktop, mobile, tablet)
The first door creaks open and the smell is not cordite it is caramel with a hint of burnt pumpkin. Your HUD blinks like a candy store sign and somewhere a parade drum made of hollow skulls keeps time while you chamber a jawbreaker round and grin at your own bad decisions. Pumpkill 64 is a sugar high of a shooter a retro flavored first person sprint where every room is louder than good manners and every enemy looks like it crawled out of a trick or treat bag that learned violence. The rules are simple even when the screen is not collect sweets fuel the guns stay moving and never let the party end before the boss does.
🎃 Sweet Tooth Arsenal Sweet Bruises
Guns do not sip bullets they snack. The licorice carbine chews through gummy imps with a polite clatter and leaves a sparkle of sugar dust that sticks to your boots. The taffy shotgun laughs in short sentences and turns cramped corridors into confetti. When the lollipop launcher spools up you feel the stick vibrate through the grip and the swirl in the scope pulls your eyes toward very poor life choices. Every weapon is a joke that plays dead until it fires and then it is very serious about momentum knockback bounce and the way a quick weapon swap can paint a hallway in two colors at once. Sweets are both health and ammo so you learn to hear the rustle of wrappers like a survival instinct. It is funny until it is strategy and then it is both.
🕯️ Levels That Glow Like Parties After Midnight
Stages wear themes instead of wallpaper. A harvest fairground where hay bales hide candy caches and the ferris wheel creaks in perfect rhythm with your reload. A candlelit crypt whose stained glass windows throw jack o lantern colors across the floor so you can dodge in the dark by memory alone. A suburban cul de sac turned labyrinth of inflatable ghosts where backyard trampolines give accidental rocket jumps if you arrive with enough pace. Nothing here is flat the geometry keeps a dancer’s posture and asks you to move with it. Secret nooks hide caramel clusters. Balconies invite trick shots. Vents breathe warm air and lift peppermint dust into little halos around your ankles when you sprint.
👻 Monsters With Party Etiquette And Bad Intentions
Enemies do not only rush they perform. A marshmallow brute puffs larger when it soaks damage and then collapses into sticky puddles that slow your strafe for exactly one heartbeat longer than you expected. Licorice hounds snap like whips and force you to cut diagonals through popcorn blasts from papier mache scarecrows. Masked tricksters toss candy corn mines with the casual arrogance of someone who never had to sweep a kitchen. Each creature broadcasts tells you can learn in two encounters a shoulder twitch before a lunge a glittering throat before a scream wave and once you learn you stop being afraid and start being stylish.
🍭 Movement That Tastes Like Speed
Old school footwork rules return because they never stopped being fun. Circle strafe becomes religion. Bunny hop turns long hallways into drum fills. A sugar rush pickup snaps the world into that lovely place where your crosshair arrives first and confidence does the rest. Slide after a jump and your boots leave skid marks shaped like licorice lace. Cancel the recovery on a taffy pump with a jellybean pistol tap and your rhythm starts to feel like something you could sell on a cassette in 1998. The game rewards clean inputs and a little bit of show off muscle memory. Nothing automated replaces the satisfaction of a manual dodge that makes a fireball jealous of the air beside you.
🧪 Perks Powerups And That Bias Toward Chaos
Runs bloom when you build small synergies. A jawbreaker mod that refunds a sliver of candy on headshots pairs beautifully with a gumdrop scope that loves precision. A sugar glass armor that shatters into micro heals when hit makes an unwise duel feel like a party trick. The best upgrades bend your hands not just your numbers you start pre firing corners because a caramel stick buff adds splash on grazes you start herding enemies into lane lines because a syrup grenade turns tight groups into loot fountains. None of it saves you from greed but all of it forgives a moment of clumsy with a grin.
🕹️ Retro 64 Mood Without The Dust
Pumpkill 64 wears chunky pixels and sharp edges like a vintage jacket and then lines the pockets with modern comfort. The color palette is loud candy oranges graveyard purples soda lime greens and the lighting pops like a Halloween storefront at closing time. Sprites cheat toward charm. Props feel hand cut. The frame rate stays smooth even when the screen tries to juggle too many jokes. Accessibility toggles ease motion sickness and soften flashes without muting the vibe. It is nostalgia with teeth and a good dentist.
🔊 Soundtrack For Sweet Mayhem
Guitars crunch like chocolate bars. Chiptune synths fizz like soda. A bell chime signal plays when you hit a secret and you will start hearing it in your sleep. Weapon audio makes clarity out of chaos the taffy shotgun has a rubbery pop that you can pick out of any mix the licorice carbine purrs when it reaches a damage sweet spot and the lollipop launcher’s wind up harmonizes with your pulse when you hold a shot a touch too long. Monsters complain in silly rasps that become cues once the laughter fades. The mix is a coach that yells through neon.
🧭 Flow Like A Haunted Parade
Combat rooms play better when you choreograph them. You enter wide aim low as the licorice hounds sprint then climb the room’s center ramp to pull a conga line behind you. At the apex you swap to taffy and paint the group with a left right step that turns their momentum into your space. You drop to the candy cache under the bleachers for a mid fight refill then bounce off a trampoline into a pumpkin loft whose doorway can be held with the jawbreaker pistol while the launcher handles overflow. It feels like a speedrun even when it is your first try because the level design puts little arrows in your peripheral vision and trusts you to follow your own cleverness.
🧠 Tiny Tactics Big Sugar
Save small candies for reload windows and big bars for when the room changes key. If a marshmallow brute starts puffing do not pour damage into the inflation break line of sight let the ai turn and then clip the retreating back with splash. If candy corn mines clutter the floor pop one deliberately at a safe angle to start a chain then sprint on the clean lanes you just made. Prioritize jittery casters over slow melee clowns unless the corridor is narrow in which case turn the clowns into bowling pins and the casters into sighs later. These are not secrets just sensible kitchen habits for a messy festival.
🧩 Secrets And Silliness In The Walls
Pumpkins with crooked grins hide vent buttons. Candy posters peel to reveal crawlspaces. A row of plastic skeletons performs a clack clack clack applause if you complete a room without taking a hit and one of them winks when you find the perfect angle for a bounce shot that was not in any manual. There is a challenge path where you agree to a sugar diet fewer heals in exchange for more ammo and a cosmetics track that turns your weapons into walking jokes without changing their math. Screenshots look like postcards from a party you want to attend again next weekend.
🎮 Plays Right Everywhere
On mobile your thumbs drum a rhythm shoot strafe swap sprint and the aim assist behaves like a polite friend who steadies your elbow without stealing the credit. On desktop a mouse lets you sketch little arcs around enemy swarms and the keyboard gives that comforting retro piano of WASD space control that makes you feel young and mean. Frame pacing stays honest. Restarts are instant. You can stack three stages during a bus ride and swear you only played one.
🧪 Who Baked This Madness
Cosmic Raycast built the cauldron and stirred it with a neon spoon. The studio vibe comes through in small jokes that never get in the way of clarity. Tooltips smirk but teach. Boss arenas are showpieces that care more about readability than cheap gotchas. You can feel the hands of people who like old shooters and respect new players. That combination is rare and it tastes good.
💥 Why You Keep Coming Back For More Candy
Because the loop is clean and gleeful. Because the guns have personality and the rooms have rhythm. Because the sugar economy makes every pickup feel like a decision not a checklist. Because the monsters are cartoons until they are math and learning the math feels like a magic trick you taught yourself. Because the retro 64 coat fits perfectly but the stitching is modern and strong. And because somewhere between a lollipop triple and a perfect circle strafe around a screaming scarecrow you realize you are grinning at the screen like a kid who won Halloween twice.
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GAMEPLAY Pumpkill 64

FAQ : Pumpkill 64

What type of game is Pumpkill 64?
A fast retro-style first person shooter with Halloween flavor where candy fuels both your health and your weapons. Expect arena fights, secrets, and nonstop movement on Kiz10.
How does the candy ammo system work?
Collect sweets to heal or reload. Small candies top up quickly during fights while big bars give larger bursts for heavy weapons. Managing what to eat and what to stash is key.
What makes the combat feel different?
Guns have playful mechanics like knockback and splash, enemies telegraph attacks, and movement buffs create sugar rush speed so you can strafe, bunny hop, and style on waves.
Who created Pumpkill 64?
It was developed by Cosmic Raycast, a team that blends classic FPS sensibilities with colorful holiday themes and modern readability.
Any quick tips for new players?
Circle strafe brutes, pop candy corn mines from safe angles, swap to a sidearm after a shotgun blast to cancel recovery, and save big bars for boss phases.
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