🟢 A tiny slime with an impossible appetite
Super Slime - Black Hole Game does not bother pretending you are the hero. You drop into a peaceful little map as a squishy green blob from space, and within five seconds the game whispers the only rule that matters in your alien brain eat everything. Grass, fruit, boxes, people, cars, markets, whole blocks if it has pixels and it is smaller than you, it belongs inside the slime.
At the beginning you are ridiculous. You wobble around like a dropped jelly bean, only able to gulp down seeds, cups, tiny decorations on the ground. It feels silly and almost harmless. But every bite makes you grow. Each object you swallow disappears into that swirling mouth that behaves less like a normal mouth and more like a portable black hole. Before you even realize it, the same benches that felt huge a minute ago are now bite sized. The world has not changed. You did.
There is something strangely relaxing about it at first. No dialogue, no long tutorial, just movement, a clear timer and the satisfying little pop when something new gets dragged into your orbit and vanishes. Then you notice how fast the clock is ticking and the calm melts into a rush.
🌍 Devour the map before time runs dry
Every level feels like a timed food challenge for a cosmic predator. The countdown sits at the top of the screen, slowly draining away while the city around you tries its best to keep existing. Your job is to make sure it fails. You slide your slime across parks, streets and plazas, scooping anything you can into that hungry core.
The trick is that you cannot eat everything from the start. You have to follow a growth path. First the tiny stuff, then the small props, then mid sized objects like lampposts and fences, then the bigger prizes buildings, trees, trucks, whole markets. The game constantly dangles something just out of reach. That car is too big right now, but if you clear all the fruit stands and boxes in this corner, you might be able to come back and inhale it in one glorious gulp.
You start planning routes without even thinking about it. Cut through the garden to grab all the plants in one sweep, then swing down the street to take a row of stalls, then circle back for the cars once your slime fills half the screen. When it works, it feels like you solved a puzzle with pure greed. When you misjudge and come up short on size, you feel that tiny stab of panic as seconds leak away and you spin around looking for smaller snacks.
📈 From squishy speck to city killer
Watching your slime grow might be the most addictive part of Super Slime - Black Hole Game. In the beginning you are dodging around buildings. Later those same buildings look like appetizers. The camera pulls back, the world looks smaller, and suddenly your path across the map leaves pure destruction behind.
There is this perfect moment in every round where the balance flips. Up to that point, the city feels big and intimidating. You are weaving between obstacles, squeezing around fences, bumping into props that refuse to be eaten yet. Then you cross an invisible threshold and everything changes. You slide down a street and entire clusters of objects fall inward as soon as you brush them. Parked cars vanish. Stalls collapse. Trees sink into the slime like candy into chocolate.
You start playing more aggressively. Instead of carefully lining up each bite, you just surge into crowded areas, trusting that your size will do the work. The sound behind it all little chimes, crunches and sucking noises turns into a kind of chaotic music. By the time you reach the final seconds of the timer, it feels like you are dragging a meteor made of jelly around the city, leaving nothing but emptiness in your wake.
🧠 Routes, risks and last second meals
Even though the controls are simple, the game constantly pokes at your decision making. Do you clear one zone completely before moving on, or dash between areas to grab the easiest clusters first Do you chase the shining goal target as soon as it appears, or keep eating to make sure you are big enough not to get bullied by the final enemy waiting at the end
Greedy choices are always tempting. You see a huge building on the edge of the map and think “if I grow just a little more, I can eat that too.” So you sprint toward smaller objects, carving a path through carts and trees. Sometimes you nail it you grow just enough, wrap around the building and watch it sink. Sometimes you blow it, reach the wall, bounce off, and watch the timer hit zero while the tower stands there mocking you.
Those little failures are weirdly fun, because they live in your head for the next run. You remember that you wasted precious seconds zigzagging instead of following a clean loop. You realise you could have cut through an alley instead of taking the long way around. Next time, you fix it. Super Slime is an arcade style game at heart, and that “I can do this cleaner” feeling is exactly what keeps you jumping back in.
🎨 Slime skins, silly looks and your personal void
This is not just some anonymous blob. Super Slime lets you tune your invader’s personality, and that small layer of customization makes each run feel more yours. As you keep playing, you unlock different looks and decorations. Maybe your slime trails odd particles behind it. Maybe it gets a face that looks way too innocent for something eating entire neighborhoods. Maybe it dresses up as a tiny monster, a galaxy swirl, or something even stranger.
None of the cosmetics change the basic rules your mouth is still a portable black hole, and you still need to eat smaller things to get big enough for the huge stuff. But the way your slime looks on screen shapes the little story in your head. A cute pastel slime gliding through a city feels like a bizarre children’s cartoon gone wrong. A dark cosmic slime devouring skyscrapers feels like a full blown invasion.
On Kiz10, where you jump between many quick casual and arcade games, those skins give Super Slime its own identity. You recognise your blob instantly when you return, and you feel a tiny bit proud when it has that just right mix of ridiculous and menacing.
👾 Giant enemies and clutch boss showdowns
It is not enough to just eat the scenery. At the end of many stages, Super Slime - Black Hole Game throws a huge enemy in your path, something so big at first that it looks like it should be eating you instead. This is where all your earlier decisions crash together. How efficiently you cleared the map, how many big objects you managed to absorb and how well you used the time all decide whether you are ready.
If you arrive underfed, the boss fight becomes a desperate scramble. You weave around attacks and try to snatch last minute snacks just to gain enough mass to do real damage. If you arrive huge, it feels like a victory parade. You dodge a few moves, slam into the monster with the weight of an entire city inside you, and watch chunks disappear as if it were just another object on the map.
These showdowns keep the game from turning into a pure relaxing devour simulator. They remind you that there is a purpose to all that greed. You are not just eating for fun. You are preparing to win.
🎮 Quick sessions, endless hunger on Kiz10
What makes Super Slime - Black Hole Game so comfortable on Kiz10 is how easy it is to slide into your daily routine. You can open the game in your browser, run one or two rounds while you have a few spare minutes, and close it again with your brain still replaying that one perfect route where you ate half the city in a single sweeping path.
You do not need complex controls. A few simple inputs move your slime, and everything else comes from how you read the map. Some days you might feel like experimenting with risky routes, going for the biggest targets as early as possible. Other days you might play like a meticulous strategist, clearing block by block and trying to squeeze every last point out of the timer. Both styles work, and both give you that satisfying end of level screen where you see just how much you managed to destroy.
If you enjoy casual arcade games where you grow by devouring everything around you, love that “black hole eats the world” fantasy, or simply want something fast, chaotic and strangely relaxing to play in your browser, Super Slime - Black Hole Game on Kiz10 lands right in that sweet spot. You start as a cute little blob, end as a city sized nightmare, and somehow still want to jump straight back in for “just one more” run.