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Regular Show: First Punch

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A punch-first fighting game on Kiz10 where you brawl as Mordecai or Rigby, bulldoze weird enemies, and survive the chaos long enough to save the day.

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Play : Regular Show: First Punch đŸ•č Game on Kiz10

Play Regular Show: First Punch Online
Rating:
full star 4.6 (58 votes)
Released:
12 Aug 2017
Last Updated:
18 Feb 2026
Technology:
HTML5
Platform:
Browser (desktop, mobile, tablet)
👊🌀 When the Park Crew Stops Talking and Starts Swinging
Regular Show: First Punch is the kind of side-scrolling beat ’em up that doesn’t bother with subtlety. You load it up on Kiz10, you pick your fighter, and the world immediately decides that today is a fist-based conversation. Mordecai and Rigby aren’t here to debate, negotiate, or “walk away from trouble.” Trouble is sprinting at them in a straight line, and the only polite response is a punch to the face. It’s an arcade brawler with that classic rhythm: move forward, clear a wave, breathe for half a second, then get jumped again because the universe has a sense of humor. The goal is simple and urgent, pushing you through waves of enemies to rescue Margaret, so the whole run feels like a cartoon rescue mission that got out of hand.
You’ll notice something quickly: the game wants you to feel scrappy. Not “perfect combo wizard” scrappy, more like “I’m improvising and it’s working” scrappy. You throw quick hits, you reposition, you try not to get surrounded, and you start doing that gamer thing where you talk to yourself under your breath like it’s strategy, but it’s mostly panic disguised as confidence. And somehow, it clicks.
đŸ§šđŸ§€ Buttons, Timing, and the Fine Art of Not Getting Mobbed
The heart of this online fighting game is crowd control. One enemy is easy. Two are annoying. Three is where you start backing up like, okay, okay, I’m not trapped in the corner today, not again. That’s the real fight: keeping the chaos in front of you instead of letting it spill around your sides. Regular Show: First Punch rewards players who stay mobile, who hit in short bursts, and who know when to stop chasing a single target like it owes them money.
There’s a satisfying “thump” to the action, even in a browser game format. Every strike feels like progress. Every knockback is a tiny breath of safety. You’ll begin to recognize the difference between swinging wildly and swinging on purpose. Wild swings feel heroic for half a second, until you realize you just got clipped from behind because you forgot that enemies have legs too. Purposeful swings feel calmer, cleaner, and way more effective. The game turns you into a better brawler by embarrassing you repeatedly. That’s education. 😅
đŸȘ‘⚥ Weapons, Pickups, and the Joy of Improvised Violence
Beat ’em ups are at their best when the environment becomes your toolbox, and Regular Show: First Punch leans into that “grab what you can” energy. A weapon pickup changes the tempo instantly. Suddenly you’re not just punching, you’re controlling space. You’re pushing enemies back faster. You’re clearing lanes. You’re making room to breathe. It feels like the game hands you a small advantage and then immediately tests whether you waste it. Because you can absolutely waste it. You can swing too early, whiff, and get punished. Or you can time it right and watch a crowd crumble like cheap cardboard.
This is where the game gets comedic in the best way. One moment you’re treating the fight like a serious mission, the next you’re giggling because you just bonked a goon with something ridiculous and it worked. It’s not realism, it’s rhythm and payoff. It’s the kind of action where you start playing more aggressively because you trust the flow, and then you get humbled by one sneaky hit and remember, oh right, I’m mortal.
🚧😈 Waves, Pressure, and That “One More Room” Addiction
The structure is classic: push forward through enemy waves, survive the pressure, and keep moving toward the goal. The fun part is how fast your mood changes depending on how clean the last fight was. If you cleared a wave smoothly, you feel unstoppable. You walk into the next section like you own the place. Then the game spawns a messy cluster and suddenly you’re scrambling, trying to line enemies up instead of letting them surround you, doing tiny adjustments like your keyboard is a steering wheel.
And that’s why it’s addictive on Kiz10. It’s immediate. You don’t need a long warm-up. You don’t need to remember a complicated story. The story is “get through this.” The tension is always present, but it’s the fun kind of tension, the kind that makes your victories feel earned. You’ll replay just to clean up one ugly section. You’ll replay because you know you could take less damage. You’ll replay because you almost had a perfect run and the last hit felt personal. The game becomes a little scoreboard in your head, and your pride keeps tapping “Play” like it’s a reflex.
🩝🩅 Character Energy and the “Who’s My Main?” Problem
Choosing between Mordecai and Rigby changes how the run feels emotionally, even if the core mechanics stay tight and punchy. Some players pick based on style. Some pick based on vibes. Some pick based on the totally scientific method of “who do I blame when I mess up?” Because if you pick Rigby, every reckless decision feels
 on brand. If you pick Mordecai, every mistake feels like a tragedy. It’s the same fight, but your brain narrates it differently, and that’s half the charm.
You’ll also get that classic brawler mentality: you start learning enemy patterns without realizing it. Which enemies rush you. Which ones hang back. Which ones punish greedy combos. You begin to read spacing like it’s a language. You start stepping back to pull enemies into a line. You start hitting and moving instead of standing still. And you feel yourself improving in a way that’s hard to fake. That’s the secret sauce of a good arcade beat ’em up: it turns messy survival into real skill, one bruised ego at a time. 😈
đŸđŸ’„ The Payoff: Rescue Energy, Cartoon Chaos, Real Satisfaction
What makes Regular Show: First Punch work is that it doesn’t overthink itself. It’s a straightforward action game with a clear purpose: fight through waves, keep your health intact, and push toward that rescue goal. It’s silly in the way a good brawler should be silly, but it still respects your focus. It still punishes sloppy positioning. It still rewards patience and timing. It gives you that classic “I’m in control” feeling when you’re playing well, and that classic “I am absolutely not in control” feeling when you get swarmed. Both are fun, just in different emotional flavors.
If you’re looking for a Regular Show game that feels action-heavy, quick to start, and built for replay, this is an easy pick. It’s a browser fighting game that delivers the simple fantasy: step into the chaos, throw hands, survive the weirdness, and finish the mission with style. Or at least finish the mission while barely standing, breathing hard, and swearing you totally meant to take that last hit. 👊😅

Gameplay : Regular Show: First Punch

FAQ : Regular Show: First Punch

1) What is Regular Show: First Punch on Kiz10?
Regular Show: First Punch is a side-scrolling beat ’em up fighting game where you play as Mordecai or Rigby, defeat waves of enemies, and push forward to complete a fast-paced rescue mission on Kiz10.
2) What’s the main objective in this arcade brawler?
Your goal is to clear enemy groups stage by stage, keep your health under control, and fight your way through the level path until you reach the end of the mission.
3) How do I survive when enemies swarm me?
Back up to line opponents in front of you, attack in short combo bursts, and reposition often. In a beat ’em up game, getting surrounded is usually the fastest way to lose control.
4) Are weapons and pickups important?
Yes. Weapon pickups help you control space, knock enemies back faster, and clear crowds more safely. Use them to create breathing room, not to chase risky hits.
5) What’s a smart beginner strategy for higher damage sections?
Play patient for two seconds. Let enemies step into your range, punish the first target, then move. Clean spacing beats button-mashing in any browser fighting game.
6) Similar games on Kiz10.com
Regular Show: First Punch 2
Regular Show Fist Punch
Glitch TV: Lords of Loot
Regular Show: Killer Zs
Regular Show Paint War
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