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ZomBlast

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ZomBlast is a zombie puzzle game on Kiz10 where you place grenades with perfect timing, trigger chain reactions, and wipe every undead target in one clean plan. 💣🧟

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Play : ZomBlast 🕹️ Game on Kiz10

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Rating:
full star 4.6 (42 votes)
Released:
01 Jan 2000
Last Updated:
07 Feb 2026
Technology:
HTML5
Platform:
Browser (desktop, mobile, tablet)
💣🧟 WELCOME TO THE QUIET KIND OF DESTRUCTION
ZomBlast feels like someone took a zombie apocalypse and removed the loud hero speeches, the endless ammo fantasies, and the “run forward and hope” energy… then replaced it with a single idea: think first, explode second. On Kiz10, this is not a classic zombie shooter. It’s a physics puzzle game with a wicked grin, where your weapon isn’t a rifle, it’s placement. A grenade set one tile too far becomes a sad little pop. A grenade placed perfectly becomes a cinematic blast that throws the whole scene into chaos and somehow solves everything at once. And when it works, you don’t just feel powerful. You feel clever, like you outsmarted the undead using geometry and spite.
The levels are short, but they don’t play small. Each one is basically a tiny stage set, full of hazards, objects, and zombies standing around like they own the place. Your job is to prove they don’t. You study the layout, you notice where the zombies are grouped, you spot what can amplify damage, and you start asking the most important question: how do I clear all of this using the least messy plan possible?
🧠💥 ONE GRENADE CAN BE A SOLUTION OR A MISTAKE WITH CONFIDENCE
What makes ZomBlast so addictive is that it turns your first instinct into a trap. Your instinct says “throw it near the zombie.” The game says “cool idea, now do it again but smarter.” Because distance, angles, barriers, and objects matter. Sometimes the nearest grenade is the worst grenade. Sometimes the best grenade is placed where it looks useless, because it’s not meant to hit the zombie directly, it’s meant to hit the thing that hits the zombie. That’s the mindset shift, and it’s the whole game.
You’ll notice it quickly. A zombie behind cover looks safe until you realize you can bounce a blast off the environment. A group of zombies looks scary until you realize one good chain reaction can clear the entire cluster like a magic trick. And you start getting that puzzle-game itch, the one that whispers: there is a clean solution here, you just haven’t seen it yet.
🧱🧨 THE ENVIRONMENT IS YOUR SECOND WEAPON
ZomBlast doesn’t just give you enemies, it gives you a playground full of “explode me” opportunities. Objects aren’t decoration. They’re tools. They’re multipliers. They’re the difference between a weak blast and a perfect level-clearing chain. Sometimes you’ll use the environment to funnel the blast. Sometimes you’ll use it to trigger secondary impacts. Sometimes you’ll use it simply to extend your reach, because the zombie you need is standing just out of range like it’s teasing you.
This is where the game feels almost like a demolition puzzle. You’re not only aiming for damage, you’re aiming for outcomes. Knock that thing into that thing. Trigger this reaction before that one. Clear the left side first so the right side becomes easy. It’s strangely satisfying because it’s not random. When you fail, you usually know why. You didn’t account for spacing. You placed too close, too far, or at the wrong angle. You ignored a helpful object. You got impatient. ZomBlast loves impatience. It eats it like popcorn. 😅
🎯🧟 TARGET PRIORITY IS A REAL THING EVEN IN A PUZZLE
Here’s a funny surprise: you’ll start thinking like a tactical player even though you’re basically setting bombs in a puzzle box. Certain zombies are “easy clears” and others are annoying, placed in awkward spots, split from the group, shielded by layout. If you solve the annoying one first, the rest often collapses into a simpler chain. If you ignore the annoying one, you might clear most of the level and still lose because one zombie survives like a stubborn stain.
So you start reading levels differently. You stop staring at the biggest group and start hunting the hardest survivor. You ask yourself, which zombie will be the last problem? Then you plan backwards. That’s when the game clicks. That’s when you stop throwing grenades and start designing explosions.
😈💣 THE “ALMOST PERFECT” PROBLEM
ZomBlast is full of those painful, hilarious moments where your plan is 90% genius and 10% disaster. You place the grenade, it detonates, a chain reaction starts, zombies fly, objects crash, everything looks beautiful… and then one zombie survives because it was standing a little too far away, like it had an appointment. That’s when you restart instantly. Not because you’re angry. Because your brain can’t accept an almost-solution. Your brain wants the clean finish. The tidy wipe. The perfect blast that clears the board in one satisfying sweep.
And once you’ve experienced a perfect clear, you start chasing that feeling on every level. You’ll replay a level you already beat just to beat it better. That’s how ZomBlast gets you. It’s not only about completing levels, it’s about earning a win that feels stylish.
🧩🔥 RHYTHM OF PLAY: LOOK, PAUSE, PLACE, THEN WATCH THE CHAOS
This game has a great pacing loop. You spend a moment in quiet analysis, just scanning the scene. Then you place your grenade, and suddenly everything is loud in your head, even if the game itself is simple. You watch the blast, you watch what moves, you see what didn’t move, and you learn. Every explosion teaches you how the level “wants” to be solved. Sometimes the first attempt is basically reconnaissance. You’re testing. You’re measuring. You’re figuring out how far the blast reaches, how objects react, how the chain behaves.
Then the second attempt is the real one. The confident one. The one where you place the grenade with that “I know exactly what will happen” attitude. And when your prediction is correct, it feels incredible. When it’s wrong, it feels funny because you were so sure. That mix of confidence and surprise is exactly what makes physics puzzle games replayable.
🧠💡 LITTLE TRICKS THAT MAKE YOU FEEL SMART FAST
If you want to improve quickly, the best habit is to stop thinking of grenades as weapons and start thinking of them as triggers. Ask yourself what else can be triggered in the scene. What can be knocked. What can be set off. What can be used to extend damage. Then, before placing anything, look for the zombie that is hardest to reach and plan around that one first. It sounds small, but it changes everything.
Also, don’t chase the most obvious blast spot. Obvious spots often waste potential. The best placements in ZomBlast are usually the ones that create motion, not just damage. Motion is what makes chain reactions happen. Motion is how you reach the annoying survivors. Motion is how you turn one explosion into a full level solution.
🏁🧟 WHY ZOMBLAST FEELS PERFECT ON KIZ10
ZomBlast fits Kiz10 because it’s fast to understand, satisfying to play, and it respects your time while still testing your brain. You can jump in for a few levels and feel that quick puzzle satisfaction, or you can keep going because your mind keeps saying “I can solve this cleaner.” It’s a zombie game without the usual noise, a bomb game without mindless spam, and a puzzle game that rewards planning in a way that feels explosive and fun.
If you like physics puzzles, grenade chain reactions, and zombie games where your best weapon is your brain, ZomBlast is the kind of Kiz10 experience that turns a small click into a big, satisfying boom. 💣✨🧟

Gameplay : ZomBlast

FAQ : ZomBlast

1) WHAT IS ZOMBLAST?
ZomBlast is a zombie physics puzzle game on Kiz10 where you place grenades strategically to eliminate every undead target using smart blast positioning and chain reactions.
2) WHAT IS THE MAIN GOAL IN EACH LEVEL?
Clear all zombies with the available explosives by planning the best placement, using the environment, and avoiding weak blasts that leave survivors.
3) WHY DO SOME ZOMBIES SURVIVE MY EXPLOSION?
Blast radius and obstacles matter. If a zombie is outside the effective range or shielded by layout, you must place the grenade to trigger objects or push damage farther.
4) WHAT IS THE BEST STRATEGY TO SOLVE HARD LEVELS?
Identify the hardest-to-reach zombie first, then plan a chain reaction around it. In explosive puzzle games, solving the “last survivor” problem early makes the rest easier.
5) HOW DO I CREATE BETTER CHAIN REACTIONS?
Use grenades as triggers, not just damage. Aim to move objects, knock hazards, and set off secondary impacts so one blast leads into another and clears the whole scene.
6) SIMILAR ZOMBIE + EXPLOSIVES GAMES ON KIZ10
Whack Your Zombie Neighbour
Zombie Sniper Hero
Balls vs Zombies
Left to Die: Final Siege
Zombie 300
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