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Streets of Rage 3

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Retro beat em up chaos returns as you clean up neon streets, smash gangs and unleash brutal specials in Streets of Rage 3, playable straight in your browser on Kiz10.

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Play : Streets of Rage 3 🕹️ Game on Kiz10

The sirens are distant now. The gangs are not. Wood Oak City is burning in neon, and the only things between the syndicate and total control are three exhausted fighters who refuse to stand down. Streets of Rage 3 on Kiz10 takes that classic 16 bit beat em up energy and cranks it until the screen feels hot, throwing you back into side scrolling brawls where one wrong move can cost half your life bar and one perfect combo can clear an entire lane of thugs.
You do not sneak, you do not negotiate, you walk right down the center of the street and dare trouble to come closer. It always does.
🔥 Neon streets, old school rage
From the first stage, the city feels more alive and more hostile than ever. Streets glow with sickly yellows and reds, industrial zones throw sparks into the night, train yards rattle as cars roll by and knock enemies off their feet. Every background is dense with tiny details that whisper this place used to be normal before the syndicate got its hands on it.
You move left to right through alleys, bars, factories and labs, side by side with a partner or alone, and each screen is another invitation to get surrounded. Enemies pour in from doorways, leap from trucks, slide from offscreen and try to box you in with cheap shots. The game is never shy about numbers. It wants you to feel outgunned and then remember that your answer to “outgunned” is “hit harder.”
That constant forward push is the heart of Streets of Rage 3. You are always advancing, always cleaning up the next block, always one scene away from the next disaster.
👊 Fighters with different tempers and moves
The roster may look simple at first, but each character plays like a different philosophy of street justice. Axel is the brawler with heavy fists and solid, honest damage. Blaze is all sharp kicks and clean lines, slipping through crowds with grace that feels almost unfair when you get into a flow. Skate zips across the screen with speed that turns entire groups into bowling pins if you time his attacks right. Dr Zan, with his cybernetic reach, controls space in a way that makes you feel like the whole screen is your personal punching bag.
They share the basics punch, jump, throw, special but how they chain those moves together changes everything. A simple combo string with Axel feels completely different from Blaze’s flowing kicks or Skate’s wild rushes. You start picking a favorite not just because of damage numbers, but because their rhythm matches how you think. Maybe you love charging into danger with a tanky style; maybe you prefer dancing at the edge of hitboxes and punishing anything that whiffs.
Swapping characters mid playthrough can be jarring in the best way. The same stage that felt impossible with one fighter suddenly feels manageable with another, and you realize the game is not just asking “can you survive” but also “who do you survive as.”
🧨 Specials, weapons and screen clearing panic buttons
This is a game where the basic punch is good but the special moves are what you remember later. Each character has unique blitz attacks, sprint moves and supers that can flip a bad situation into a highlight reel if you time them right. The twist is that power always has a cost. Specials chew through your health bar if you spam them carelessly, turning panic into punishment.
You learn to treat these moves like actual decisions. Is this moment really worth the health pay out Will that spinning kick clear enough enemies to justify dipping into the red now Are you confident you will snag a roast chicken two screens ahead to make up for it
The streets are littered with temporary solutions too. Pipes, knives, bats, grenades and more rest on the ground just begging to be picked up. A metal pipe changes the entire feel of a fight, giving you range and crowd control at the cost of a little mobility. A knife turns you into a fast, stabbing menace with narrow but deadly reach. Throwing weapons add another layer of risk reward you lose them after the toss, but a good throw can interrupt a boss attack or delete a dangerous enemy before they ever get close.
Managing weapons, specials and your shrinking life bar becomes its own quiet strategy game layered on top of the chaos.
💣 Branching routes, timers and multiple futures
Streets of Rage 3 is not interested in giving everyone the exact same story. Hidden in its levels are branching paths, timed objectives and choices that subtly push you toward different endings. Save someone in time or fail and the consequences follow you. Take a side path or storm straight ahead and the game responds with new scenes, altered boss fights and changed outcomes.
That means your first clear is not the end. It is just one version of how the night went. Did you move too slowly in that bomb sequence Did you let a key character fall Did you notice the alternate route behind that suspicious door The game does not pause to explain. It just quietly records what happened and, when the credits roll, shows you the result of your performance.
Suddenly you have a reason to go back, play smarter, faster, more efficiently, and see what changes when you really put pressure on yourself to do better than “good enough.”
👥 Co op brawling and friendly fire drama
Beat em ups are always more fun when a friend is blaming you for getting them hit, and Streets of Rage 3 understands this deeply. Two player co op turns every stage into a small comedy of errors and triumphs.
You and a friend share the screen, the enemies and the limited healing items. You also share the risk of accidentally punching each other in the face when things get too hectic. That pipe swing you meant for the thug behind your partner catches them instead. That thrown enemy collides with your best friend and knocks them down mid combo. Suddenly you are both yelling, laughing, or making silent revenge plans for the next wave.
Working together, you can create brutal team plays. One player grabs an enemy and holds them, the other lines up a devastating combo. One person focuses on crowd control while the other melts bosses. You learn to read each other’s movement as much as the enemy’s, and when a whole room drops without either of you going down, it feels like running a perfect routine on a stage crowded with fists.
There is even a versus flavor available for people who think co op is too friendly. After a few missions, “I could totally take you 1v1” starts to sound tempting.
🎮 Tight retro controls in your browser
Streets of Rage 3 was built in the age of responsive, no nonsense controls, and that feeling translates beautifully to playing it on Kiz10. Attacks come out when you press the button, movement is crisp, and every input feels honest. If you get hit, it is because you misjudged spacing or timing, not because the game decided to ignore your commands.
On keyboard, directional inputs handle movement while attack, jump and special sit on easy to reach keys, letting you chain combos and throws without finger gymnastics. Plug in a controller and it becomes even closer to the original living room experience thumb on the D pad or stick, index fingers resting near buttons, everything mapped the way a classic side scrolling brawler should feel.
Because it runs directly in your browser, you can drop into a session, clear a few stages and dip out without any heavy setup. No downloads, no tinkering, just pure arcade style action whenever the mood hits.
🌆 Why this classic still hits hard on Kiz10
Plenty of retro games are nice to remember and rough to actually replay. Streets of Rage 3 is not one of them. It is fast, expressive and full of little mechanical touches that still feel sharp today. Enemies stagger in different ways depending on how you hit them, juggle potential hides in the corners of the system, and the soundtrack pushes every fight with driving, experimental beats that fit the grimy neon city perfectly.
On Kiz10, the game becomes a quick doorway back to that era when you and a friend could lose an entire evening to “just one more continue.” You can hop in solo for a serious run at the highest difficulty, or invite someone to share the couch or the call and carve a path through the syndicate together.
If you love side scrolling fighting, tag teaming bosses and hearing that satisfying thud when a perfect combo lands, Streets of Rage 3 on Kiz10 is the kind of retro beat em up that does not just live in your memories. It still swings hard right now, one alley at a time.
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GAMEPLAY Streets of Rage 3

FAQ : Streets of Rage 3

1. What kind of game is Streets of Rage 3?

Streets of Rage 3 is a retro side-scrolling beat em up on Kiz10.com where you fight gangs across Wood Oak City, chaining combos, using weapons and specials to stop a criminal syndicate.

2. Which characters can I play in Streets of Rage 3?

You can choose from classic fighters like Axel, Blaze, Skate and Dr Zan, each with their own move sets, speed, damage and special attacks, letting you pick a brawling style that fits how you like to fight.

3. Does Streets of Rage 3 have co-op multiplayer?

Yes, Streets of Rage 3 supports two player local co-op, so you and a friend can team up on the same screen, juggle enemies together, share items and clear stages as a classic arcade style duo.

4. How do special attacks and health work?

Special moves hit hard and can clear space, but they usually consume a portion of your health bar if you spam them. Use them strategically in dangerous situations, then grab food pickups to recover after big plays.

5. Are there multiple endings or routes in Streets of Rage 3?

Streets of Rage 3 includes branching paths and timed objectives that can change certain scenes and endings. Play aggressively, meet key conditions and replay stages to see different outcomes for Wood Oak City.

6. What similar retro beat em up games can I play on Kiz10?

Streets of Rage 2
Streets of Rage 2 RYU
Sonic in Streets of Rage 3
Steel Knuckles
Teen Titans

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