Kiz10
Kiz10
Home Kiz10

War Point Drachal

70 % 186
full starfull starfull starhalf starEmpty star

Jump into this third person shooter game, swap between three war weapons, dominate online 3D battles and prove your aim in War Point Drachal on Kiz10.

(1806) Players game Online Now

Play : War Point Drachal 🕹️ Game on Kiz10

The first thing War Point Drachal throws at you is noise. Not the loud, messy kind you forget in ten seconds, but the sharp echo of gunfire bouncing between ruined walls, the low thump of grenades in the distance, the clatter of boots on metal stairs behind you. For a split second you just stand there in the spawn zone, watching dust drift through the air while the war map stretches out in front of you. Then someone on the other team lands the first shot of the match and the scoreboard blinks, like the game is tapping you on the shoulder. Time to move. 🎯
You spawn already in gear, rifle at the ready, third person camera hanging just behind your shoulder. That angle matters. You are not locked inside the scope of a sniper or staring through a flat crosshair. You see your soldier sprint, slide, lean against cover, weapon raised. You see incoming bullets snap into the ground next to your boots. You see teammates rushing past, silhouettes outlined against burning wreckage. That extra field of view makes everything feel more physical, more dangerous, because you always know how exposed you look from the outside.
🔥 First steps in the Drachal war zone
The war zone itself feels like a place that has already seen too many battles. Cracked asphalt, half collapsed concrete blocks, twisted metal fences and crates thrown together in desperate lines of cover. You peek around a corner and catch sight of a tower in the distance, windows shattered, an old banner flapping uselessly in the wind. That will be important later, you can just tell. Any high ground in a shooter tends to become a magnet for trouble.
At first, though, you are not thinking about perfect positions. You are thinking about staying alive for more than ten seconds. You rush from cover to cover, testing how far you can sprint before your aim turns into a shaky mess. You fire wild bursts at distant shapes and learn quickly that War Point Drachal does not love panic spraying. Shots that count are the ones you actually aim. The rest just give away your location and invite someone with better discipline to erase you from the round.
🎯 Third person aim that shows everything
The third person view becomes your best ally once you start using it properly. You can peek without fully stepping out, track enemy movement along flanks and spot muzzle flashes on rooftops that you would completely miss in a tighter camera. You start to lean your character half out of corners, watching how much of your body is visible. That tiny adjustment can be the difference between trading hits and landing a clean angle while the enemy wonders who tagged them from nowhere.
Zooming in with your rifle feels like a conscious risk each time. When you zoom, your view narrows, the world outside your target fades, and any enemy coming in from the side becomes a potential disaster. So you learn to use zoom in short bursts. Snap in, line up the shot, release the trigger, snap back out and immediately check your flanks. When you get it right, the sequence feels like breathing. In, fire, out, move. Your hands begin to anticipate the rhythm before your mind fully phrases it.
🧨 Weapons that define your style
War Point Drachal does not drown you in dozens of guns. It gives you three main types and dares you to squeeze everything out of them. That limit feels good. Instead of bouncing constantly between thirty half remembered weapons, you start to build a relationship with these three. You know how the recoil feels, how fast they recover after a burst, how long they take to reload when the enemy team is closer than you would like.
One weapon rewards patience and longer lines of sight. On open streets and wide courtyards, it turns you into the person nobody wants to cross in the wrong lane. Another weapon thrives in chaos, built for rushing through tight hallways and broken staircases where distance barely matters. The third sits somewhere in between, a flexible choice for players who cannot stand locking themselves into one range. As matches roll on, you find yourself switching depending on the map, the mood, even on how aggressive your team is playing that round.
Up close, you feel every decision. Do you trust your mid range rifle in a cramped corridor, or swap to the close quarters option and commit fully to the push. Do you keep the long range weapon even when the fight shifts indoors, just because you like the feel of the shots, or do you adapt and accept that style points mean nothing if you are the first one down every time. The game never answers for you. It lets the kill feed and the respawn timer explain whether you chose well.
🏙️ Maps, cover and chaotic movement
The arenas in War Point Drachal are not just flat battlefields. They are layered, split into alleys, rooftops, broken stairwells and open kill zones that punish anyone who forgets the sky exists. You learn where the main chokepoints are the hard way. A street with burned out vehicles looks tempting until you realise it is watched by three different windows and a balcony. A clean corridor feels safe until you discover that there is an overlook above it with a perfect angle on your entire team.
Movement becomes a small set of habits and bad ideas you slowly cure yourself of. You stop sprinting across open ground without looking first. You stop standing still in doorways, the universal symbol for please shoot me. You start using cover in a more deliberate way, not just hiding behind it but bouncing from piece to piece, turning the map into a chain of safe spots. And once you get comfortable, you start to reverse the angle, using those same habits to predict where enemies will pop up and lining your crosshair just a little ahead of time.
There is a strange satisfaction in learning the subtle paths nobody uses at first. A side alley that loops around to a control point. A ladder tucked behind crates that leads to a balcony view almost nobody expects. The first time you appear behind an entire squad because you chose the weird route, you can almost feel the confusion through the screen.
🤝 Multiplayer clashes and small rivalries
War Point Drachal is not a solo training range. It is an online battleground where other players are learning at the same time as you, making mistakes, pulling off ridiculous plays and occasionally ruining your perfect streak with one lucky headshot. Those human details are what keep matches from feeling repetitive.
Maybe there is that one rival on the opposite team whose name you keep seeing on the kill feed, stacked on your own. You trade shots across half the map, both of you trying to out position the other, taking turns getting the drop. Maybe there is a teammate who always rushes ahead, crazy and loud, drawing fire and giving you the chance to flank around unnoticed. Without saying a word, you fall into a loose rhythm with these strangers. You know who usually holds which lane, who snipes from rooftops, who loves close range brawls.
Every match starts as a clean scoreboard and ends as a messy little story. The time you pushed too far into enemy spawn and paid for it. The round where your team was losing badly until someone coordinated a last minute push through a forgotten side route. The instant where three players rounded the same corner and the screen turned into pure muzzle flash for two seconds. Those moments stick, and they are the reason you load up another game even after a rough loss.
⚙️ Controls, tactics and the cost of small mistakes
Controls are straightforward enough that new players can jump in quickly, but the game quietly punishes bad habits. If you stand out in the open or reload at the wrong moment, someone will absolutely take advantage. You start to reload behind cover, not in the middle of a street. You start to aim before you peek, not after. You stop chasing the same opponent through the same angle three times in a row because by the third time they are already waiting for you.
You experiment with tactics that fit your mood. Some days you hold a careful angle, watching a single corner and providing silent cover, picking off anyone who tries to break through. Other days you move like electricity, changing positions constantly, diving into mid range fights and using your movement to stay unpredictable.
That freedom lets you grow naturally. The game does not force a single role on you. It just shows you clearly what works and what does not. When you make a mistake, you feel exactly why it hurt. When you land a perfect play, you know it was not a random lucky moment but a string of small decisions that lined up just right.
⭐ Why War Point Drachal feels at home on Kiz10
On Kiz10, War Point Drachal fits perfectly for players who want something more intense than a casual clicker but less complicated than a full military simulator. It is fast, readable and focused. You open the game, drop into a war zone, pick your weapon and learn by doing. No long waits, no heavy menus, just straight into the action with real people on the other side.
You can treat it as a quick break, playing one or two rounds between other games, or you can sink a whole evening into figuring out the maps and mastering your aim. The third person view, the small set of weapons and the tight arenas make each match feel familiar but not predictable. There is always one more angle to try, one more way to approach that central lane, one more rival name on the scoreboard you want to beat next time.
If you enjoy online shooter games, 3D war arenas and the constant tension of checking every rooftop before you cross the street, War Point Drachal gives you exactly that kind of energy in your browser. Grab your rifle, choose your favorite weapon setup and step into the rubble. Somewhere out there on the other side of the map, another player is already lining up a shot. The only real question is who will see who first. 💥
Controls
Controls
SOCIAL NETWORKS facebook Instagram Youtube icon X icon

GAMEPLAY War Point Drachal

FAQ : War Point Drachal

What is War Point Drachal?
War Point Drachal is a free online third person shooter game on Kiz10.com where you fight in 3D war zones, choose between three main weapons and battle other players in real time matches.
How do I play War Point Drachal?
Move your soldier through the battlefield, use the third person camera to peek from cover, aim carefully, switch between your available weapons and coordinate with your team to dominate each war zone.
What weapons can I use in this 3D shooter?
You can choose from three core weapon types that cover long, mid and close range combat, letting you snipe from distance, control lanes with steady fire or rush into aggressive close quarters fights.
Is War Point Drachal multiplayer?
Yes, War Point Drachal is an online multiplayer shooter where you join live rooms, face real opponents, work with teammates and try to control the map through smart positioning and accurate shots.
Any tips to improve in War Point Drachal?
Avoid standing in the open, learn the main chokepoints, use the third person view to scout safely, pick a weapon that fits your range and always reload behind cover instead of in the middle of the street.
Similar online shooting games on Kiz10
War Attack
Call of Battle
Assault Bots
Brutal Battle Royale
Call of Ops Multiplayer

MORE GAMES LIKE : War Point Drachal

Kiz10
Contact Kiz10 Privacy Policy Cookies Kiz10 About Kiz10
Close Form Search
Recommended Games

Share this Game
Embed this game
Continue on your phone or tablet!

Play War Point Drachal on your phone or tablet by scanning this QR code! It's available on iPads, iPhones, and any Android devices.