Kiz10 Games
Kiz10 Games
Home Kiz10

Brave Tomato 2

4.1 / 5 24
full starfull starfull starfull starhalf star

A physics puzzle game where you launch a brave tomato to knock nasty veggies into portals on Kiz10, chasing clean shots and perfect chain reactions.

(1298) Players game Online Now

Related Games

Brave Tomato 2 - Kids Game

Brave Tomato 2
Rating:
full star 4.1 (24 votes)
Released:
19 Mar 2017
Last Updated:
21 Feb 2026
Technology:
HTML5
Platform:
Browser (desktop, mobile, tablet)
🍅🌀 A Tomato With a Mission and Zero Chill
Brave Tomato 2 is the kind of game that looks like a goofy kitchen cartoon
 right until you realize it’s quietly testing your brain like a physics exam with ketchup on it. You’re not driving, not running, not doing combos. You’re aiming. You’re calculating angles. You’re trying to turn one tomato launch into a full-blown domino disaster that clears the level in the cleanest, smartest way possible. On Kiz10, it lands in that sweet spot between funny and surprisingly tactical: simple controls, quick restarts, and levels that punish lazy shots but reward clever ones hard.
The story vibe is classic “hero vs. weird problem.” Rotten or infected veggies are hanging around where they shouldn’t be, and your brave tomato is basically the cleanup crew. But instead of sweeping them away, you use pure physics: bumps, pushes, ricochets, and gravity’s favorite trick
 falling into a portal like you were always meant to leave the fridge forever. It’s lighthearted, but the puzzle logic is real. You’ll laugh at the chaos, then immediately replay because you know you could’ve done it in fewer moves.
🎯🧠 Aim, Bounce, Panic, Repeat
The core gameplay is delightfully direct: you aim the shot and launch. That’s the whole input. The challenge is everything that happens after. Vegetables slide differently, platforms bounce differently, and each level is basically asking, “Do you understand momentum today?” Sometimes the solution is obvious: smack the veggie straight into the hole. Other times the game is smug and puts the portal somewhere annoying, protected by blocks, corners, or awkward spacing that makes direct shots a trap.
That’s when Brave Tomato 2 becomes a real physics puzzle. You start thinking about secondary collisions. You aim to hit a block so the block hits the veggie so the veggie rolls into the portal. You aim to bump two enemies so they knock each other out like a comedy routine. You aim slightly off-center to create the right spin. And when you finally land a shot that clears the whole level like a perfect trick shot, you get that tiny rush of victory that feels way bigger than it should. Because it wasn’t luck. It was you reading the room like a tomato sniper. 😅
đŸ•łïžâœš Portals Are the Real Finish Line
The portals (wormholes, black holes, whatever your brain decides to call them) are what make the levels feel special. They aren’t just “targets,” they’re the gravity magnets of the puzzle. Everything is built around getting the bad veggies to fall in. And the game loves forcing you to consider the route, not just the destination. A portal might be easy to reach
 if you can line up the push. A portal might be right there
 but one wrong bump sends the veggie rolling away like it has places to be.
This turns each stage into a tiny plan. You look at the layout, the platforms, the angles, the obstacles, and you choose your shot like you’re choosing the first move in a chess puzzle. Except instead of a knight, it’s a tomato, and instead of a checkmate, it’s a vegetable disappearing into space. It’s ridiculous. It’s also addictive.
đŸ„ŠđŸ’„ The Enemies Are Food, But Don’t Underestimate Them
The best part is how “enemy” doesn’t mean “they attack you.” They just exist in annoying places, acting heavy, slippery, stubborn, or perfectly positioned to ruin your day. Some levels feel like a gentle warm-up. Others suddenly turn into precision challenges where the margin for error is tiny. A shot that’s slightly too strong sends everything flying past the portal. A shot that’s too weak leaves a veggie wobbling in the worst possible spot, mocking you with its continued existence.
So you start adjusting like a real puzzle player. You stop going full power every time. You start using controlled shots. You learn that tiny movements can be better than dramatic launches. You become the calm tomato operator. Until you miss three times in a row and the calm turns into, “Okay, now it’s personal.” 😄
đŸ§ȘđŸ§© Levels That Teach You Without Talking
What keeps Brave Tomato 2 fun is that it doesn’t lecture you. It teaches by layout. Early levels show you the basics: aim, knock, drop into the portal. Later levels introduce trickier geometry: walls that need bank shots, platforms that create awkward rebounds, and setups where you must clear one veggie to open a path for another. It’s the classic “learn by doing” puzzle design, which makes progress feel earned.
And because the game is built for quick attempts, you’ll naturally experiment. Try a high angle. Try a low angle. Try hitting the support instead of the target. Try creating a chain reaction instead of forcing it. The moment you stop trying to bully the level and start trying to understand it, the game opens up and suddenly you’re solving stages in one or two shots like you planned it all along.
😈🍅 The “One More Level” Trap
This game is dangerously good at that one thing physics puzzles do: convincing you the next solution is right there. You clear a level and feel smart. Then the next one looks similar and your brain goes, “Easy.” Then you fail and your brain goes, “No, wait, I can fix this.” And then you spend five minutes trying tiny angle changes like you’re tuning a laser. The victory, when it comes, feels clean. Like wiping a smudge off a screen. Like clicking the last piece into place. Like peace.
That’s why it works on Kiz10. It’s casual enough to jump into anytime, but structured enough to keep you hooked. You’re always chasing the perfect shot, the clean clear, the satisfying collapse into the portal. Brave Tomato 2 is basically a comedy puzzle game disguised as a snack. You think you’ll play a little, then you look up and realize you’ve become emotionally invested in sending a pickle into a wormhole. That’s gaming. 🎼😅

Gameplay : Brave Tomato 2

FAQ : Brave Tomato 2

1) What is Brave Tomato 2 on Kiz10?
Brave Tomato 2 is a physics puzzle game where you aim and launch a tomato to push evil veggies into portals, using angles, rebounds, and smart chain reactions.
2) What is the main goal in each level?
Clear the stage by knocking every rotten vegetable off platforms or into the portal/wormhole area with as few shots as possible.
3) Why do my shots keep bouncing the wrong way?
Small angle changes cause big ricochet differences. Try aiming slightly off-center on blocks, reduce power, and use walls to create controlled bank shots.
4) How do I beat levels with blocked portals?
Focus on the structure first. Hit supports or corner blocks to shift the layout, then guide veggies toward the opening once the path is clear.
5) What’s the best strategy for fewer moves?
Look for chain reactions: one hit that pushes multiple veggies, or a rebound that redirects a second target. Clean setups beat brute-force shots.
6) Similar physics puzzle games on Kiz10
Pull the Pin
Fix the Pins!
Love Pins
Happy Glass
Save Daddy
SOCIAL NETWORKS facebook Instagram Youtube icon X icon
CrazyGames
CrazyGames

Contact Kiz10 Privacy Policy Cookies Kiz10 About Kiz10
GAME HUB
Share this Game
Embed this game
Continue on your phone or tablet!

Play Brave Tomato 2 on your phone or tablet by scanning this QR code! It's available on iPads, iPhones, and any Android devices.

Advertisement
Advertisement