The living room forgot about gravity tonight 🧹✨
One second Tom and Jerry are just another cartoon disaster waiting to happen. The next second half the furniture is floating, lamps are spinning in the air and a magic broom decides that these two are now its official riders. The Tom and Jerry: Broom Riders drops you right into that moment. No slow explanation, no quiet build up. Just a broom wobbling under the weight of one cat one mouse and every levitating object in the house.
You launch forward and the familiar living room stretches into something stranger. Tables hang at odd angles. Plates drift like moons around the sofa. Somewhere in the middle of all that chaos there are items you actually need to collect, glowing like tiny quests in a storm of cartoon nonsense. You feel it in the first few seconds this is not a calm tour of Bikini Bottom or a slow puzzle. This is Tom and Jerry trying not to crash into the ceiling while magic rewrites the rules of the house.
Learning to steer a misbehaving broom 🧹😅
At first the broom feels like it has its own opinions. You tap a direction, it overreacts. You try to glide smoothly and it dips lower than you expected, scraping the edge of a table before bouncing up again. The trick with The Tom and Jerry: Broom Riders is that the controls are simple but the timing is not. One light tap can be the difference between threading a gap perfectly and smacking Tom’s face into a levitating cabinet.
After a few messy runs you start to feel the rhythm. Tiny adjustments instead of wild swings. Gentle climbs through open spaces. Small drops under floating obstacles that look scarier than they are. Tom clings to the broom with the drama of a cat that never asked for flight school. Jerry leans forward like he was born for this. You sit in the middle, hands on the controls, trying to prove that you can be braver than both of them combined.
From cozy home to haunted castle corridor 🏰🌌
The game does not stay in the living room for long. The magic spreads and suddenly the whole house feels like a portal to someplace darker. One stage might still show familiar wallpaper and doors, but the shadows are deeper and the platforms thinner. Another throws you straight into a castle corridor where torches flicker on stone walls and archways slide past like frames in an old spooky cartoon.
That shift in scenery does more than change the background. It changes how you read danger. In the house you worry about floating plates, chairs and shelves. In the castle you start dealing with narrow tunnels, sudden drops and corners where you can barely see what waits ahead. The broom feels even faster when the walls close in. You ride closer to the edges of danger because that is where all the shiny levitating items like to hide.
Bats that do not respect cartoon stars 🦇💥
As if moving furniture was not enough, the castle also has bats. They swoop through gaps, hang in awkward places and appear from off screen just when you have finally lined up a perfect route. They are not just background decoration. Touch one at the wrong time and your run ends with that familiar cartoon thud that says try again.
You start memorizing flight paths. One bat moves in a lazy loop near the top of the screen, so you skim the floor. Another hangs still until you come too close, then darts straight toward your face. Soon the game becomes a quiet conversation between your broom and their wings. Glide high, dip low, wait half a second for the swoop, shoot forward during the tiny calm gap. When you pull off a section where bats and levitating junk fill the screen and you still come out clean, it feels like dancing through an airborne minefield with two famous troublemakers yelling in your ear.
Collecting levitating loot without losing your nerves ✨📦
The items themselves look harmless enough. Toys, trinkets, little glowing objects floating between platforms. You could ignore them and focus on survival, but that goes against everything Tom and Jerry stand for. Of course they want the loot. Of course they want every single floating object that the magic has knocked out of place.
That is where the greed begins. A safe path glides through the middle of the screen, clear of danger. Just to the side, though, there is a cluster of shiny collectibles hovering between two bats and a low doorway. You tell yourself you will play it safe, then swing the broom toward the risky path anyway. Your heart jumps as you squeeze between wings and stone, grab the last item in the line and jerk the controls back just in time. Sometimes you make it and cheer. Sometimes you clip a wing and plummet. Either way you feel that tiny electric thrill that comes from choosing risk over comfort in a cartoon world that is just dangerous enough to keep you awake.
Tom, Jerry and midair teamwork that almost works 🐱🐭
Even though you are the one handling the controls, it never feels like you are alone. Tom’s panicked expressions and Jerry’s fearless poses ride along with you. They lean when you lean, scream when you scrape past danger and look way too confident when you are clearly one second away from disaster. The game never turns them into pure background art. Their energy is baked into every second of the ride.
You start to imagine them arguing every time you miss an item or hit a bat. Jerry probably told Tom to lean left. Tom insisted on leaning right. You split the difference and crash into a floating lamp instead. That imaginary noise in your head is part of the charm. This is not a quiet fantasy broom flight. It is a shared disaster where one wrong tilt sends an entire friendship tumbling through the air.
Little mistakes and big cartoon crashes 😂🧹
You will absolutely make the kind of errors that feel ridiculous the moment they happen. You will fly straight into a stationary object you had a full second to avoid because you looked at the score instead of the screen. You will clear a tight section perfectly and then casually drift into a lonely bat that has been flying the same loop since the level started. You will tilt the broom a little too hard and scrape along the floor like a sponge based rocket.
The saving grace is that every failure looks funny. Tom flails. Jerry spins. The broom practically sighs in relief as it gets a break from carrying these two. You hit restart not because you are angry, but because you are half laughing at yourself and half determined to show the game that you can do better. Each new attempt becomes another slapstick episode, complete with its own best moment and its own dumb ending.
Finding that perfect broom riding flow 🌪️⭐
Somewhere between all the crashes and near misses, something clicks. Your hands start moving ahead of your thoughts. You no longer stare at the broom. You stare at the gaps between obstacles, the empty spaces that you plan to pass through two seconds from now. A bat swoops and you are already shifting into the safe lane. A row of items lines up in front of you and you adjust just enough to grab them without overcorrecting.
That flow state turns The Tom and Jerry: Broom Riders into something quietly addictive. Each level feels like a piece of music you are learning to play. At first you hit all the wrong notes. Then, one evening, you ride through a whole stretch of castle corridor without a scratch, collecting everything and dodging every danger. For a moment it feels like you truly are the third member of this chaotic trio, the calm one who actually knows how to drive.
Why this broom ride belongs in your Kiz10 cartoon queue 🎮🌙
On Kiz10 this game slides perfectly between other cartoon adventures and arcade challenges. It is simple enough for quick sessions but sharp enough that you can spend a long time chasing cleaner, braver runs. There are no complicated menus to manage and no heavy story to keep up with. You just grab the broom, team up with Tom and Jerry and see how far your reflexes can carry you through a house that forgot about gravity and a castle that definitely does not meet safety standards.
If you enjoy cartoon games, flying challenge games or anything where pure timing beats brute force, The Tom and Jerry: Broom Riders is an easy pick. It captures the chaos of the show, wraps it in a magic broom mechanic and asks one simple question each time you hit start. Can you keep these two out of total disaster for just a little longer this time The only way to find out is to grab the broom, take a deep breath and fly straight into the floating mess with a smile.