đ¨âđź Alarms, sneakers, and absolutely no chill The morning was supposed to be quiet. Then the toaster exploded, the cat discovered gravity, and your twins sprinted into a construction zone like it was a theme park. Dad! Panic opens with the most realistic superpower of all time: parental adrenaline. One second youâre a sleepy hero in socks, the next youâre vaulting crates, sliding under scaffolds, and catching falling lunchboxes mid-air while the world insists on being a cartoon. Itâs a rescue-platformer where love is your fuel, panic is your playlist, and every stage is a new âweâre fine, everythingâs fineâ lie you tell yourself while flying over a forklift.
đââď¸ Movement that feels like a deep breath you forgot to take The controls click instantly: a quick run with a little extra spring in your calves, a jump that arcs clean and honest, and a slide that threads tight spaces like youâve been practicing in grocery store aisles for years. Tap once to hop a pothole, hold a beat to vault stacked pallets, then snap down into a knee-slide that snags a lost shoe before a conveyor belt eats it. Thereâs a dad-dodge, too, a sideways burst that looks like âexcuse me, coming throughâ translated into physics. None of it is fancy; all of it is tuned so your thumb does what your heart already decided.
đ§ Escort mayhem without the escort misery The kids arenât porcelain; theyâre tiny chaos engines with rules. They follow if the path looks safe, hesitate at scary gaps, and point at interesting buttons with the judgment of seasoned QA testers. Your job is to play advance scout. Drop a plank. Yank a lever. Time your jump to bounce a platform into place right as they toddle over. Sometimes you shoulder them for a short carry when the floor is lava or the forklift operator believes in destiny. Set them down and they giggle, sprinting toward the next near-disaster while you mutter affectionate threats.
đ§° Dad gadgets that feel suspiciously improvised This isnât a superhero utility belt. Itâs the glovebox and a lifetime of DIY hacks. A folded umbrella becomes a midair shield that pings debris off with a cheerful thwip. Duct tape turns wobbling platforms into reliable bridges for exactly five seconds, which is either plenty or hilarious. A travel mug of coffee functions as a temporary speed buff because, scientifically, caffeine. Thereâs even a âdad voiceâ shoutâshort cooldown, huge radiusâthat freezes certain hazards just long enough to march both kids past like a field trip leader who means business. Tools break, get replaced, get upgraded; the fun is in making it up as you go and feeling very clever about it.
đď¸ Stages that escalate from oops to opera The neighborhood construction site teaches cadence: cones, rails, lifts, a foreman who shrugs while you save a toddler from a friendly crane. The mall is all escalators and window reflections that hide cheeky secrets; youâll bounce off photo booths and slide under shutters, pausing only to pry a child from a claw machine because of course. The museum leans into puzzles, full of moving dioramas and dinosaur ribs that double as ladders if you donât mind apologizing to prehistory. A rooftop chase uses billboards as trampolines, wind as both enemy and ally, and a final sprint across inflatable mascots that will make you question advertising ethics. Each location has its own joke, its own rhythm, and a fresh way to make you say âno no no yes!â
đ§ Puzzles that snap into place like seatbelts You arenât pushing blocks for an hour; youâre orchestrating tiny moments. Hit a timed switch, then body-block a sliding crate so it stops at just the right spot for a kid to hop across. Toss a rope, anchor it to a caution sign, and turn a gap into a swing set you absolutely will not tell the other parent about. Divert a rolling paint bucket so it paints a slippery ramp you slide down together, laughing, because sometimes disaster is the quickest route to the parking lot. The solution rarely feels fiddly; when you see it, your hands do the rest.
â ď¸ Hazards that read instantly, punish gently, and teach loudly Spinning saws buzz but show their lanes in crisp lines, falling beams cast honest shadows, and conveyor belts tint the floor in a way your eyes memorize after one glance. Failures look like slapstick, not suffering: a soot-smudged dad, a surprised meow, a reset a heartbeat away. Checkpoints are generous, because the game wants you performing, not grinding. Every restart carries a new micro-lesson your next jump cashes immediately.
đŻ Pickups with purpose, not clutter Heart stickers refill resolve after collisions with reality, thermoses extend your sprint for stylish saves, and âgolden choresââlost mittens, half-built model rockets, the camera you promised to holdâboost your score multiplier when you deliver them along the path. Optional objectives add spice without scolding. Save the cat while youâre at it. Reach the exit with both kids and the lunchbox. Finish the level without using your shout. These goals turn a clean run into a brag, and they push you toward lines you didnât notice the first time.
đ§Ş Micro-tech only seasoned parents and speedrunners discover Feather the jump at the edge of a conveyor to gain a sneaky extra tile of distance. Slide cancel into a climb to shave animation frames and catch a moving lift without praying. Buffer a shout during a wall-jump so a swinging beam pauses exactly at shoulder height for a kiddo to step across. Umbrella pops reset your fall arc, but only once per airtime; save it for a midair correction, not the first gasp. Shoulder-carry into a spring launches farther than you thinkâenough to clear two hazards and plant safely on the third. And if the cat is in play, always rescue the cat first; cats are multipliers with claws.
đŽ Feels silky on anything with buttons Keyboard taps give you crisp slides and easy diagonal hops. Controller sticks make tiny air corrections feel surgical, and the trigger for sprint has just enough give to telegraph speed before it arrives. On mobile, big friendly buttons sit where thumbs expect, and the jump buffer forgives excited taps without turning precision into mush. The UI whispersâtimer, hearts, objective nudgeâthen steps aside so your improvisation becomes the foreground.
đ¨ Saturday-morning color with after-hours clarity Bold outlines, chunky silhouettes, and animations that sell weight and love. Dadâs cape is just a jacket tied around his waist, fluttering like a metronome for your pace. The kidsâ idle bounces double as telegraphs; if they flinch at a gap, youâll know it needs a bridge. Particles popâdust puffs on slides, confetti when you nail a perfect save, a tiny sparkle when your duct tape expires because duct tape is magic and deserves a bow. Itâs bright, readable, and charming without ever hiding a hazard behind cute.
đ Soundtrack that knows the difference between panic and purpose Bouncy percussion keeps your feet honest, toy pianos ping when you grab a collectible, and a warm brass line swells when you string a perfect rescue chain. Audio cues tell truth faster than eyes: the wheeze of a lift motor means time to hurry, the clack of a safety latch means you bought a second, the little gasp from a kid means the next jump matters. Headphones turn your thumbs into better parents.
đ§Ą Tone: comedy first, heart always Youâre never cruel, just consistently in over your head in the most endearing way. Background gags land softlyâa âWorldâs Okayest Dadâ mug in a display case, a hazard sign that reads âProbably Fine,â a museum docent applauding as you surf a rolling crate past a triceratops. When the stage ends and the twins high-five your kneecaps, the game hands you a grade and a wink. Itâs not judging; itâs celebrating the worldâs loudest quiet victories.
đ Replay that feels like a proud retelling First clears are relief. Second runs are routecraft: tighter slides, smarter shouts, riskier carries. Third runs are artâno-damage, all pick-ups, a flourish jump through the exit banner because style is free. Leaderboards exist if you want receipts; if not, the best scoreboard is the grin you canât quite hide when a room that used to be chaos becomes choreography.
đ The save youâll brag about for weeks Final corridor. A swinging beam, two moving platforms, a meowing cat, and one child holding a museum brochure upside down. You shoulder-carry, slide under the beam as it pauses, pop the umbrella midair to redirect onto the higher lift, set the kid down on the safe tile, scoop the cat with a knee flick you didnât know was possible, and burst through the exit as confetti sneezes out of a suspiciously placed party cannon. The timer blinks gold. The kids cheer. You exhale. Dad! Panic on Kiz10 is that feeling distilled: frantic, funny, and secretly precise, a platformer that understands both the chaos of parenting and the joy of getting everyone home in one piece.